EK Station Jobs+
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О материале
«EK Station Jobs+» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Intended for use on Station Roleplay servers. This will NOT function properly on stations not made explicitly to work with this mod. Roles will end up spawning in random places and often without the correct keycards to open standard doors.
It requires EK Armory and EK Utility, otherwise jobs will spawn either without essential gear, or cause game crashes. Haven't bothered checking, as it's not intended to work without them at all.
DO NOT USE WITH JOBS+ This will cause conflicts, as these are edited variants, and similarly named versions of the ones used in Jobs+. This one also removes a few jobs from Jobs+ as they wouldn't be relevant on board a station. It also adds two new Marine and Marine Lieutenant jobs.
Major credit to BuzZoiD for creating Jobs+. I used his templates to learn how to create/edit my own.
NEW AND CHANGEDJOBS
Captain The station's Captain is tasked with keeping the station functional, and crew safe. Despite having been comissioned by the government, the Captain is separate from the military; It is however the Captain's to coordinate between civilians and the military. If a conflict of interest arises, the Captain should side with his crew. Chief Engineer The chief engineer is responsible for the supervision of all machine installations and manages all civilian technical personnel. Chief Medical Officer The Chief Medical Officer manages the infirmary on the station and makes sure that the medical supplies never run dry. The paramedic is under his command. Paramedic The paramedic is the primary contact in medical emergencies and goes along with diving operations if necessary. out. Head of Security The Head of Security is in charge of civilian security forces, and is responsible for security on board most of the station. They may occaisionally task the Quartermaster with supplying new weapons, or ammunition. Guard The guard patrols civilian areas of the station, and reports suspicious actions within the crew to the Head of Security. In the event of an arrest, he is responsible for keeping the prisoner in a suitable place and guarding him. He may need to task electrically trained invidiuals to convert rooms into temporary brigs. As the Guard is not a soldier, lethal options must be obtained elsewhere. Janitor On many occasions, the crew leaves something on the ground and corpses of people and monsters embellish the corridors of the station. The Janitor makes sure that the garbage gets where it belongs. Quartermaster The Quartermaster is responsible for materials management and, alongside the Janitor, ensures that the station is clean supplied. Marine Lieutenant The Lieutenant is in command of any marine forces nearby, but may only command civilians in times of emergency. They are is tasked with keeping Marines in line, as well as acting as the military counterpart of the Head of Security. Marine The Marine is a soldier, tasked with defending installations, stations, and other facilities important to the government. Marine Technician Much like his bog standard marine counterparts, the Technician is a soldier. He is also, however, an combat mechanic and engineer rolled into one.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.