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Cheaper Upgrades (OUTDATED)

Положительные голоса88%26 голосов игроков
Подписчики1,6 тыс.1 565 в Steam Workshop
Размер файла15,25 КБЗагрузка через Steam
Обновление автора16 мая 2021 г.Дата обновления материала
Cheaper Upgrades (OUTDATED)

Изображение 1 из 2. Материалы автора из Steam Workshop.

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О материале

«Cheaper Upgrades (OUTDATED)» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

To speed up campaign progression and to reduce tedious grinding this mod halves most of the upgrade base prices and for the most part also reduces the price increase.

A few upgrades have their cost even more reduced like the speed of the fabricators or the deconstructor as this is mostly a quality of life upgrade

In comparison to other mods which additionally are also buffing the effects of the upgrades, this mod only changes the prices and it does not touch the upgrades in any other ways than that, because i didn't want to make the upgrades too strong.

Reducing the cost for absolute must have upgrades like the hull upgrades, also opens up some choice for the players how they want to spend their money, instead of being practically forced to spend it all on the hull in the early game, if they want to progress further to the deeper parts of europa.

The cost of most the weapon upgrades are unchanged (except for the vision range upgrade, which was ridiculously expensive) because i think non-upgraded guns are balanced and upgrading them early in a campaign would make the game too easy.

I also wanted to bring the rest of the prices more in line with their actual impact on the gameplay.

Of course this mod is incompatible with other mods which override the "UpgradeModules.xml"

Sorry if i made any spelling or grammar errors, english is not my native language.

Have fun!


**List of changed upgrade prices: **

Hulls

Tougher Hulls:

Base price= **"2000"** Initial price increase= **"+15%"** Max price increase= **"+25%"**

changed to: Base price= "1000" Initial price increase= "+7%" Max price increase= "+15%"


Fabricators

Increase Fabrication Speed:

Base price= **"1500"** Initial price increase= **"+10%"** Max price increase= **"+15%"**

changed to: Base price= "500" Initial price increase= "+5%" Max price increase= "+7%"

Decrease Fabrication Skill Requirement:

Base price= **"2000"** Initial price increase= **"+20%"** Max price increase= **"+25%"**

changed to: Base price= "1000" Initial price increase= "+5%" Max price increase= "+15%"


Deconstructors

Decrease Deconstruction Time:

Base price= **"1500"** Initial price increase= **"+10%"** Max price increase= **"+15%"**

changed to: Base price= "500" Initial price increase= "+5%" Max price increase= "+7%"


Weapons

Increase Vision Range:

Base price= **"4000"** Initial price increase= **"+15%"** Max price increase= **"+20%"**

changed to: Base price= "1000" Initial price increase= "+15%" Max price increase= "+25%"


Oxygen Generators

Increase Oxygen Generation:

Base price= **"2000"** Initial price increase= **"+10%"** Max price increase= **"+15%"**

changed to: Base price= "1000" Initial price increase= "+5%" Max price increase= "+7%"


Reactors

Increase Reactor Output:

Base price= **"2500"** Initial price increase= **"+15%"** Max price increase= **"+20%"**

changed to: Base price= "1250" Initial price increase= "+7%" Max price increase= "+10%"

Decrease Fuel Consumption:

Base price= **"1500"** Initial price increase= **"+20%"** Max price increase= **"+25%"**

changed to: Base price= "1000" Initial price increase= "+10%" Max price increase= "+15%"


Pumps

Increase Pumping Speed:

Base price= **"2000"** Initial price increase= **"+15%"** Max price increase= **"+25%"**

changed to: Base price= "1000" Initial price increase= "+10%" Max price increase= "+15%"


Engine

Increase Engine Max Speed:

Base price= **"3500"** Initial price increase= **"+15%"** Max price increase= **"+20%"**

changed to: Base price= "1500" Initial price increase= "+10%" Max price increase= "+25%"


Batteries

Increase Battery Capacity:

Base price= **"2000"** Initial price increase= **"+20%"** Max price increase= **"+25%"**

changed to: Base price= "1000" Initial price increase= "+10%" Max price increase= "+15%"

Increase Supercapacitor Capacity:

Base price= **"2000"** Initial price increase= **"+20%"** Max price increase= **"+25%"**

changed to: Base price= "1000" Initial price increase= "+10%" Max price increase= "+15%"

Increase Battery Recharge Speed:

Base price= **"2000"** Initial price increase= **"+20%"** Max price increase= **"+25%"**

changed to: Base price= "1000" Initial price increase= "+10%" Max price increase= "+25%"


Junction Boxes

Decrease Fire Probability:

Base price= **"1000"** Initial price increase= **"+15%"** Max price increase= **"+20%"**

changed to: Base price= "1000" Initial price increase= "+10%" Max price increase= "+15%"

Increase Overvoltage Resistance:

Base price= **"1500"** Initial price increase= **"+10%"** Max price increase= **"+15%"**

changed to: Base price= "750" Initial price increase= "+10%" Max price increase= "+15%"


Decrease Power Consumption

(Affects the engine, fabricators, deconstructors, oxygen generators and the pumps.)

Decrease Power Consumption:

Base price= **"1000"** Initial price increase= **"+15%"** Max price increase= **"+20%"**

changed to: Base price= "500" Initial price increase= "+1%" Max price increase= "+10%"


Machine Repairs

(Affects the junctionboxes, pumps, supercapacitors, batteries, fabricators, deconstructors, loaders, engines, reactors, monitors and the oxygengenerators.)

Increase Deterioration Delay:

Base price= **"2000"** Initial price increase= **"+10%"** Max price increase= **"+20%"**

changed to: Base price= "1000" Initial price increase= "+5%" Max price increase= "+10%"

Decrease Deterioration Speed:

Base price= **"2000"** Initial price increase= **"+10%"** Max price increase= **"+20%"**

changed to: Base price= "1000" Initial price increase= "+5%" Max price increase= "+10%"


Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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