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Lionfish

Положительные голоса98%94 голосов игроков
Подписчики2 тыс.1 998 в Steam Workshop
Размер файла1,2 МБЗагрузка через Steam
Обновление автора6 окт. 2022 г.Дата обновления материала
Lionfish

Изображение 1 из 4. Материалы автора из Steam Workshop.

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О материале

«Lionfish» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

This is Lionfish, a tramp submarine. I tried to gear this submarine toward newer players, but to also incorporate some themes with which they may not be familiar. I hope the learning curve isn't too steep! :)

There is a pirate version of this submarine available here: https://steamcommunity.com/sharedfiles/filedetails/?id=2542080905

If you'd like to modify and re-upload this submarine, you may do so provided you credit me and link to this workshop page.

LIONFISH Transport Designed for campaign early game Crew 2 to 4 Beginner to intermediate players Bot-friendly Costs 5500 credits (Tier 1)

31m x 9m 28 crates maximum storage

No drone, no shuttle. No brig on this vessel!

Fabricator and defabricator. No medical fabricator!

Two small, swappable coilguns, and one small hardpoint. Two electrical discharge coils.

NOTES None of the doors in this sub are ID-locked. Some storage containers are ID-locked.

If you're having trouble selecting the medical cabinet due to the beds, aim for the top of it. It was either that or I disable the beds, and that was just too sad a prospect.

The doors with lights attached to their buttons are flood doors. If a flood door is closed due to flooding, you can still open it, but you may need to be directly next to the door to get it to open. They can be a bit stubborn in multiplayer.

Batteries use a built-in smoother that automatically sets their recharge rate. Supercapacitors are manually controlled.

I do not recommend taking the prisoner escort mission. Prisoner spawnpoints are in the command room where the captain and security also spawn. I have no idea how prisoners will react, but I suspect it will be to your detriment.

The electrical discharge coils are motion sensor-activated. They are enabled via the navigation terminal.

There is a switch in the stowage compartment that toggles the oxygen generator between being powered directly from the reactor, or from the fore battery. By default it is powered by the reactor. If your reactor or power grid goes down, this may afford you a few minutes of oxygen.

Let me know what you like and don't like about Lionfish. If there are problems, let me know, I can try to fix them. I will not modify the sub to add a medical fabricator or brig.

As usual, thank you to the Barotrauma Discord server for all their help! P.S. Forgot to mention -- the swaying spotlights make use of WorkingJoe's circuitry from his Barotronics Turrets, a must-subscribe.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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