B-454 Dogfish
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О материале
«B-454 Dogfish» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
The Dogfish is being heavily renovated! Coming soon!
The B-454 "Dogfish" class assault submarine is a light-weight vessel, designed as an escort craft for larger fleets. Loaded with powerful forward-facing armaments, dual coilgun belt-feeds and a belt-fed railgun, the "Dogfish" was heavily relied on during the initial clearing of dangerous caveways. Few remain intact today, since frequent combat made machining replacement parts too costly. The surviving models are now heavily renovated, providing a more sustainable habitat for its' crew.
==::Security Playbook::==
The weapon systems includes 3 Coilguns, 1 Railgun, 2 Electric Discharge Coils, and 1 Depth Charge Launcher.
The Coilguns are each linked to 2 separate ammunition feeds, which can be hot-swapped at the press of the button in Ammunitions. Each coilgun also comes with a toggle-able light, using the button located on the periscope.
The Railgun belt-feed is old and damaged, and no longer works. The belt can be used as storage however, providing an extra 10 rounds in nearby vicinity. The Railgun is activated via lever located at the forward-facing periscope, which will switch the periscope from the forward coilgun to the railgun.
The Depth Charge Launcher is located at the front of the ship. Intended use is luring in priority targets with sonar charges, bringing them into line-of-sight with the ship's railgun.
The Electric Discharge Coils are located in the back of the ship, and draw off the ship's coilgun supercapacitors.
==::Engineer's Manual::==
The Reactor has a max power output of 6000. No extra bells and whistles in the current rendition. It is recommended to use the mod Hazardous Reactors with this ship.
A ship-wide Red Alert emergency siren system has been installed, and can be activated from the Fabrication bay, from the Navigation terminal, and from any smoke detector.
The ship also has no centralized Oxygen Generator. Instead, it has localized vents that require occasional repair in order to provide oxygen.
There is a singular battery for the purpose of handling power spikes and powering the submarine while the reactor is offline. It has a max output of 1600 power.
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This ship was designed for my crew to play with. Everyone gave input and everyone has their own space. I tried to make this ship with balance in mind, wanting a rewarding experience. Most of the ship has manual mechanics for a reason. Having played this in a campaign and overcoming everything Europa has to offer, I'm very proud of this ship's performance. It's a ship made to feel like home.
Thank you to the Barotrauma Discord sub builders. A special thanks to Kal for constant feedback and help with the reactor, to Doomich for advice on hull design and help with the fins, and Kwogger for his magical logic powers.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.