Iona(Campaign balance)
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«Iona(Campaign balance)» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Replaced 1 coilgun and both railguns with turret hardpoints for campaign balance. Original work and its creator under this link https://steamcommunity.com/sharedfiles/filedetails/?id=2675892187 <edit, sadly link above stopped working and original creation is unavaliable, R.I.P. original creator of this beautifull vessel>
Deep diver Iona class I-401 submarine. Armed with powerfull front pulse cannon, decoys, 4 coilguns, and 3 hardpoints. a little bit overpowered but still demanding ship. Take care of her and surely she will take care of you.
6-10 players recomended ( if you are decently experienced 4 should suffice)
This submarine starts with: 4 coil guns 3 turret hardpoint (2 of them desined mainly for railguns and one for coilgun) "that thingy wich name i always forgot" that sends decoys down couple Electric Discharge Coils (EDC) all around ship [if i remember correctly there is a button or lever in control room to turn them on, i hardly ever use them but i know ppl love them] For some reason there were granades in the ballast room on the floor im not sure if they spawn there or what and if they i dont know why so be carefull about that.
Updates:
1.1 smoothed some sprites; get in line vertical wires; added empty diving suit shelf on top deck, and moved lockers a bit to fit it; recolored bottom deck; nerfed front pulse lasers aiming angle form 50, -26 to 40, -24 as it is meant to be powerfull front only weapon it's shoot angles were too broad;
1.1.5 added 2 pumps in frontmost rooms cos for some reason there were buged water there (i haven't tested them yet). renamed most of the rooms for clearer communication. added additional air vent in armoury so maybe there will be air again.
1.2
added 3rd pump in gliched water areas and tested all of them. replaced floor in armoury and ceiling in medbay and engineering room with glass. attached unattached oxygent tank shelf to oxygen generator. scaled um 2 turret hardpoints. fixed airlock doors, now opening inside door will close outside doors and vice versa, before you could't open the inside door if outside was opened.
1.3
Removed some pumps and added some gaps in the right places (not tested yet) added searchlights around sub and button near navigation terminal to toggle them on and off replaced horizontal walls a top of hatch that were supposed to be decorational to non collision ones
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.