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Crescent - Pre-Release

Положительные голоса95%41 голосов игроков
Подписчики378378 в Steam Workshop
Размер файла515,05 КБЗагрузка через Steam
Обновление автора23 янв. 2022 г.Дата обновления материала
Crescent - Pre-Release

Изображение 1 из 14. Материалы автора из Steam Workshop.

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  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

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О материале

«Crescent - Pre-Release» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

  • Originally intended as an advanced exploration vessel, the Crescent was designed with formidable facilities for it's small, nimble form. No longer than a Dugong, it has fabricating capabilities comparable to that of larger submarines.

The prominent observation dome allowed researchers front seat views of the Europan waters. However, it was quickly found out that this dome also served as a second airlock for crawlers and mudraptors alike. Production was subsequently discontinued.

Few working versions of the prototype submarine remain, usually with alterations to make up for the weakness of the dome. This specific submarine was first fitted with with discharge coil to keep creatures of the hull. To further counter the subs lacking offence, researchers designed the Orbiter shuttle, serving as a mobile twin turret to keep attacking lifeforms at bay. *


NOTICE: This sub is a pre-release!

While the sub should be mission and campaing ready, I uploaded it mainly for testing purposes and to gather feedback. Practically what this means is that parts of the sub differ from how I intend them to be at the final release. This is mainly polishing though. Notably:

  • The power grid has a few flaws. I still need to balance power draw a bit and remove a few bugs.

  • The item count is very high for the size of the sub. Some decorations and (hidden) wiring still needs cleaning up.

  • The shuttle logic is incomplete. I intend to give the shuttle hardpoints with a terminal interface to allow adjusting firing modes. This should allow using other turret types too, which will make the shuttle much more fun to use. (:

If you notice anything that does not work, let me know so I can fix it for the final release!


That being said, the sub contains all systems needed to play on it. On top of that it also contains a lot of polished circuits already, to name a few:

  • A notification board at the terminal that shows threats on the sub.

  • Periscope shuttle steering (hold to move, click to fire.)

  • Responsive lighting control including wild emergency lighting. You'll see once the dome breaks. (:

  • Aimable spotlights at the dome.

  • Periscope switching between spotlights with the ability to trigger EDCs from the periscope.

  • A complex, three way airlock that drains almost instantly.

  • A simple reactor controller that can be upgraded (look for the relay interfaces)

  • A terminal that can be used to add nametags to crate slots on a ULD.

  • Hatches between the maintenance ducts and rooms that let oxygen through or stop fires by letting oxygen run out.

  • A morse circuit that allows you to broadcast a tag from the antenna (no practical use besides fun)

Please enjoy!

(Don't forget to ring that damnged bell)

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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