Aphotic Velonaceps Calyx
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О материале
«Aphotic Velonaceps Calyx» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
A (mostly) faithful recreation of the Husk infection as seen in the pre-steam 'Legacy' versions of the game. They may do more damage than they're supposed to, thanks to the modern limb-based damage. If they feel off, let me know.
Adds:
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"Aphotic Velonaceps Calyx infection" (huskinfectionlegacy) The infection itself. Victims will turn into a husk upon their death. The infection can be seen in the health scanner at 15%, I couldn't navigate the source code well enough to actually find what exact HuskInfectionState was required to show it in the health scanner, so this will do. Diving suits slow the infection down. Broad-Spectrum Antibiotics will kill this infection very slowly. If the infection is severe, this will also cause significant damage to the host. Messageboxes for 50% infection and 100% infection
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"Antique Medical Syringe" (legacysyringe) A syringe, which can be loaded with Antique or Aphotic chemicals. Usable just like base-game medicines, just requires a chemical to be loaded first
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"Aphotic Velonaceps Calyx eggs" (legacyhuskeggs) Can be loaded into the Antique Medical Syringe to infect someone with Aphotic Velonaceps Calyx.
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"Antique Calyxanide" (legacycalyxanide) Can be loaded into the Antique Medical Syringe to cure someone of Aphotic Velonaceps Calyx. Injecting someone in the late stages of infection only angers the husk, while injecting a fully-transformed husk causes it to die very quickly.
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Humanhusklegacy Is not stunned upon spawning, unlike modern husks. Any bite is guaranteed infection, and bites do a decent bit of damage. Instantly stunned by any stun weapons.
Overrides:
- Legacyhusk Adds natural spawning (Hopefully) and makes them give Aphotic Velonaceps Calyx infection. They only spawn on high difficulties. Instantly stunned by any stun weapons.
Known bugs:
- Beard disappears, top of face appears charred upon turning Cannot fix this at all. For some reason, the change of face and hiding of face attachments is defined in the human.xml rather than the humanhusk.xml. If I set the character's "Husk" value to false, they do not anymore have the husk stinger, but this visual bug is fixed. It's a lose/lose, so I took the smallest loss. I'm not overriding humans and killing any hopes of compatibility this mod had.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.