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Revenant

Положительные голоса95%140 голосов игроков
Подписчики4,4 тыс.4 431 в Steam Workshop
Размер файла1,25 МБЗагрузка через Steam
Обновление автора20 февр. 2025 г.Дата обновления материала
Revenant

Изображение 1 из 15. Материалы автора из Steam Workshop.

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О материале

«Revenant» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

DISCLAIMER: this sub can be VERY taxing on your system. Expect low FPSs, especially with bots. Included in the package is a lite version ("Revenant - L") with a less demanding amount of components.

Description

The Revenant is an immense battleship that acts as mobile command centre and shipyard. Armed to the teeth with a number of weapon systems, including a battery of five railguns and 2 Barracuda II corvettes, this sub is capable of making short work of even abyss creatures. Due to its massive size, however, only a numerous and well organized crew will manage to fully realize this sub's potential.

Properties

**Designation: **Tier III Attack (Leviathan Class Mobile Command Centre & Shipyard)
**Cost: **64000 Marks
**Size: **121x44 m
**Recommended Crew Size: **16 - 32
**Cargo: **100 crates
**Armaments: **7 coilguns, 3 railguns, 1 5xRailgun Battery, 4 depth charge launchers (loaded with explosives), 5 EDCs, 1 hardpoint, 2 heavy hardpoints 2x Barracuda IIs
**Mobility: **Very low
**Max Forward Speed: **11 Km/h
**Max Descent Speed: **11 Km/h
**Crafting Facilities: **2xFabricators, 2xDeconstructors, Medical fabricator, Research station

How to play

This titanic submarine functions as a mobile base for coalition forces: capable of dealing with several abyss creatures in a row (or at once), it's used to establish forward outposts in highly hostile enviroments. The on board shipyard is equipped to build and maintain smaller vessels (such as Barracuda IIs) while the heavy armaments available can put an incredible amount of firepower against any foe.

The design of the Revenant is simple in nature: a self-sufficient and heavily fortified command section sits in the middle of the vessel, capable of controlling access points and special functions; other sections are built in a similar self-sufficient manner, all powered by high capacity battery arrays, each connected to 2 high efficiency reactors; forward movement is provided by 4 large engines while ascent and descent are governed by 7 pumps in the 2 massive ballast tanks.

Each section can be entered through a set of double blast doors which are normally opened and closed via the adjacent buttons. Should the captain deem it necessary, blast doors can be sealed shut on command, preventing normal passage. The 2 ballasts come with a handy draining function that shuts down the pumps once they finish working; this feature can be requested from the respective crews by sending a signal to command. Other functions exclusive to command include (but are not limited to): docking and undocking vessels at the hangar, opening and closing airlocks, toggling automatic discharge coils around the sub, disabling secondary sonar systems.

Author's notes

As it stands, the biggest problem many people may have with this sub is performance, since the massive amount of components used can lag many systems. I have included a lite version stripped of shadow casting lights (except one! No idea where it is), emergency and outside lights and auto-door logic, which should help with FPS.

Long story short, the Revenant requires a good chain of command and a numerous crew. As a captain, you are more or less supposed to stay in command the entire time (unless you trust your crew and/or you have a trusted member with you); from there you have control over most functions of the ship. Should the situation require it, you can even check the cameras set in almost every room.

Note: you can check specific cameras by setting the correct number on the relative terminal, however, due to the way it's set up, you should set the number BEFORE the one you want to use, and then click while using the periscope to update to the desired one. Be wary of multiplayer lag, as it may skip certain cameras.

Other subs I've made:

Katyusha 34 Battlecruiser Arclite Brawler Sub Scrapper Junkyard Sub Gunnarsson MS1 Modular Gunship LB-99 Heavy Shuttle Silhouette Light Patrol King Layne Mining Cruiser Samaritan Mining Freighter

My Barotrauma Workshop

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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