Kuha
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О материале
«Kuha» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Kuha series submarines are designed with accessibility and utility in mind. I quickly became frustrated with vanilla submarines where I had to run through the entire ship to refill tanks and recharge batteries. I wanted to spend minimal time managing my items and focus on exploring Europa instead.
Kuha is the first implementation of this idea. It has a simple workflow for preparing and ending expeditions. No more running around to recharge batteries, refill oxygen tanks and drop weapons to armory! In Kuha everything happens in the first room you enter after coming inside. The diving suit cabinet and oxygen tank containers refill your tanks. Scooters and other diving gear are stored in a large cabinet. There are battery chargers available on top of the cabinet and a safe for weapons. Then just drop your loot in the next room's deconstructor and you are ready to continue.
Engineering has two large cabinets linked to a deconstructor, fabricator and medical fabricator. Storing resources and having them available for manufacturing requires effort only if you accumulate huge amounts of material. In that case you can craft containers to the cabinets or move unnecessary material to cargo hold.
With an onboard science lab, you do not need to grab genetic material and stabilozine to containers and go to the outpost's science station for research. You can do all that onboard.
The automatic doors and floodable floor that prevents pomegranates from causing fires are nice bonuses.
Kuha is meant to give a balanced game experience. It has no fancy overpowered giga lasers and all walls are normal strength. It is faster than vanilla subs, because I felt they were too slow. Also the price is low for its size, tier and features, because I see switching submarines as tedious and I wanted to use the sub from start to end. I tried to balance this by leaving the heavy weapons hardpoints empty.
Kuha2 follows the same design principles. I noticed the top airlock location in first Kuha often meant I had to circle around the sub when I was returning from wrecks. I also wanted the option of docking with relay stations that had top docking hatches. So I designed another version that has engineering relocated to the bottom floor. I also added a drone and disco to make multiplayer games more fun.
The drone has two operating modes, terminal and periscope. Use the switch next to the terminal to select which one you want to use. In periscope mode, point in the direction you wish to go and press trigger to move.
External searchlights work by moving your cursor to a corner of the screen and pressing trigger. The system will then switch to the searchlight in that corner of the sub.
Features
- Bot friendly.
- Science lab with floodable floor for growing pomegranates safely.
- Science station for genetic research.
- Tier III upgrades for scout class.
- Two normal and two heavy weapon hardpoints.
Kuha2 additions
- Top and bottom airlocks and docking hatches.
- Drone with selectable terminal and camera controls.
- Extended external searchlights.
- Disco.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.