K-01 Nautilus
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О материале
«K-01 Nautilus» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
note: Double walls don't break AI except for a tiny section of the inner wall above the door to the engine - had to turn on "No AI Target" for those pieces, but Huge Monsters can still break it and bots can fix it. I would appreciate your feedback and opinion about the gameplay on this submarine, feel free to report any strange things or malfunctions, thankee!
Nautilus is a Tier 1 Dugong-sized "heavy" scout for 4-7 people. Pretty easy to use and has an unusual layout - access to the ballast from the rear. Don't worry about the glass in the captain's room, it has 300hp, that's even 100 more than normal walls. Just watch it crack as the monsters try to get to you.. But at the same time, the outer walls in places where there are double walls have only 100hp. You still have to occasionally repair it from the outside in order to have that little armor.
The wiring can be described as "turn off the light when you leave" - if necessary, you can reduce the load on the network to 0 (but the pumps are always powered) so that you can safely park without spending a lot of fuel while your group is working outside.
The reactor has a power output of 3000. The battery also has a capacity of 3000 and 1000 power output. The engine consumes 1500, the oxygen generator 1000, the lighting lamps ~300 (switchable to emergency). The consumption values of the remaining components are almost all by default. Yep, you will need 100% fuel output (2 uranium rods or 1 thorium and above) because you definitely need every hundred energy. And you also won't be able to effectively use the fabricator and deconstructor while moving, because their consumption is also standard - 500 each. Ah, you also have a Mineral Scanner, which consumes another 200 when active.
All searchlights only turn on the lights when they are in use. Also, the upper ballast pump will turn off while the hatch to the lower ballast is open. The Chaingun cannot be swapped (let the captain enjoy dakka next to him hehe). Bots friendly, but still keep an eye on them, and they also like to throw the second rod out of the reactor.
p.s. I'm not very good at doing heavy wiring, so I try to stick to the vanilla style. But since I create just interesting interiors, so I hope you enjoy even just being in this submarine. Cheers!
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.