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[KBA Shipyards] Player 1

Положительные голоса88%8 голосов игроков
Подписчики134134 в Steam Workshop
Размер файла12,61 МБЗагрузка через Steam
Обновление автора31 окт. 2025 г.Дата обновления материала
[KBA Shipyards] Player 1

Изображение 1 из 6. Материалы автора из Steam Workshop.

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    Откроется страница именно этого материала.

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  2. Нажмите «Подписаться»

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О материале

«[KBA Shipyards] Player 1» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Henry "Cut my own hands" Handy invites you to subscribe.
100% Vanilla, no mods needed.

PerformanceFix users: i added high priority tag for crucial logic.. so propalby it will work fine.

Player 1

Heavy science vessel. Named after some RPG campaign. Medium CPU Usage - optimised Low CPU(potato laptop) by removing door detectors, less lights etc.. and next adding bunch of stuff which contradicts it

i tagged some logic with "highpriority" so it will probpably work well with performancefix

Crew:

  • From 7 to 10 .. 5 is bare minimum for experienced players

  • Bots.. yes trust me. Bots love drones.. i love drones.

Player_1 Pros:

  • Backup power array < starts when less than 2000 power and causes overload

  • Secure Cargo button

  • Ballast Flora Handy Lever

  • Fire Safety Reactor and some simple overload/meltdown defenses

  • One way Brig

  • Capitan's pleasure chamber with nice view at the darkness

  • Hold your breath -> WC

  • Poor Autocannons for last resort and self defense

  • Cafeteria for VIP

  • Simple Camera system

  • Artifact dumbster.. ekhm "safe". (May be usefull with Into the Abyss Mod or Hazardus Reactors)

  • 46 Cargo space

  • boarding pods

Trust me! No handshakes needed...

Player_1 Cons:

  • 4 turrets

  • Duct's more duct's.. after breach ship go deep

  • Low reactor output, so u need to choose .. fill backup power array or fill charge drones.. or beat your engineer to do some tinkering

  • Door autoclosing without detectors

  • Hull Weakpoints / blind spots for turrets

  • Coils are connected to same capacitors with turrets

  • rearm scattered threw ship

  • one highway deck (second one is blocked)

Player 2

Qube design come to my mind as a support for some cave missions away from main sub. Glass Cannon it's good description how it works and it's made with glass... so. Without player with wielder it will sunk faster than you think. Trust me! No hands left...

Player_2 Pros:

  • Almost 120 degree fire angles

  • Backup powerbank

  • Some storage capacity

  • Mining Scanner

  • Good vision

Player_2 Cons:

  • You can shot only one cannon at the time. Switch is below preiscope.

  • It doesn't have Oxygen Concentrator, so bring some oxygen tanks and suite with you.

  • Bottom hatch works as airlock, but still it goes down a few meters when you bail out. So before leave set autopilot to "ON".

  • It's fragile, but it's nice to have 100mm glass separating you from the mudoraptor. Bring wielder with you!

Player 3

Designed as oneshot pirate killer... nuke delivery.

Player 3 Pros:

  • Ridiculous firepower

  • High horizontal speed

  • You can't undock it while damaged

Player 3 Cons:

  • hard to salvage -> i made second docking button for this, but better take some wires

  • Low vertical speed

  • You need to fire nuke manually, works best when landed on the enemy ship

  • Hard to repair -> docked works as weakpoint for Player 1

  • Hard to navigate cuz horizontal vs vertical speed

Player 4

  • Scout drone for lazy cowards

  • it can be damaged

  • periscope guided -> press fire for engines -> autodocking on button release when close to Player 2

  • flashing green light means it's ready to fire stun (motion detector set on the left)

  • You can't undock it while damaged

Credits for:

InitialDesu -> reactor/ player 3 design Konserw -> sub editor infection.. wkhm "inspiration" ..and wasted time. Dan -> Periscope Submarine Control used in P4 Solum, AbbysalSpecter, Infraction -> Music

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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