Pockets Superiority
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О материале
«Pockets Superiority» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Have you ever wondered what is the most important invention in the history of mankind? The fire? The wheel? Printing press? All wrong! Pockets — that's what made a person truly tower over mindless beasts and even nature itself! Pockets have made man free from the eternal need to shove his belonging in every cranny and nook he can find! Pockets is what separates the real man from the lowly chaff! And now you also can show your noble origins to those dirty outpost dwellers! Submariners supreme!
What this mod about?
It adds job outfit with pockets to make things a little bit better.
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overrides vanilla job outfit to add basic pockets (role specific)
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adds two custom tiers of outfit with better and deeper pockets, slightly improves resistances
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adds custom made Medical Officer's outfit to somewhat balance changes and counteract injustice
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adds Senior Assistant uniform for fun and sus
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adds upgrade to Toolbelt
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custom slots have a nice hand made icons which should help you figure out what you can hold there
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also, sometimes you can put unexpected items into pockets, some of them fit form, other purpose...
A bit more specific about job outfits:
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Despite difference in their world view in the end all Captains quite similar, they smoke cause their crew makes them nervous and they wouldn't put douwn offered cigar even if normally they'll prefer tobacco pipe, sometimes they drink, sometimes they beat negligent assistants with stick or batom. They tend to carry hanguns, exact type is personal preference, some prefer exotic guns, other — bigger ones. Also, sometimes they can discover that they can shove unusual items in the pockets.
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Security officers is one of the most diversified group. Commandos tend to run around a lot, abuse chemicals, stab, beat, shoot blow up and decapitate people. Also, in the end they maintain order like any other guard by stunning and cuffing troublemakers. Security Officers basically do exactly that. Gunners tend to be more versatile, they carry medicine, mostly blunt tools, simple guns and ammo. However in the end all Sec.Ofs tend to carry slightly heavier guns and ammo for bigger calibers.
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Medical Doctors have an unplesant tendency to be divided into two types: 1st rush and try to save everyone, 2nd prefer their own safety and shoot those who they think unsalvageable. Both types expected to carry antibleeding medication, opiates, painkillers and sometimes stimulants. Medical Doctors can be promoted to the Medical Officers. Unfortunately, this does not always improve their medical skills. Sometimes they start to shoot better and carry bigger guns.
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Engineers used to carry different tools, reactor fuel and medications or electronics components.
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Mechanics carry tools, welders, cutters and tanks. Fuel tanks. However more often than you may wish they mix things up and load oxygen tanks into wrong places. Like Engineers they can carry medications.
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Assistants is an odd unch. They do what they like. They can carry tools, medicine and whatever else they want. Also, sometimes security can catch them with oddest things like rubber hammers, horns or... cianide shots "for personal use" they usually say. Senior Assistants even better at that.
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Clowns. Clowns do clown thing but Royal Clowns is something else, they can performe some outstanding acts like tricksters of the past and "pull the rabbit out of thin air"
Warning! Overrides included!
Mod overrides base jobgear which makes it incopatible with other mods which do the same thing. Also, there is near 100% probability that this mod isn't compatible with mods which change body types and require custom clothing sprites.
Afterword
Blah-blah-blah... something rights... fair use and other nonsence... What's on the internet stays on the internet forever. So, you can feel free to look how it works and take those nice icons I've made. Whether to mention their author or where you got them from, I will leave it to your conscience.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.