Europan Tours - Tier 1 transport sub + Wreck version
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«Europan Tours - Tier 1 transport sub + Wreck version» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Lore
"Welcome to Europan Tours! Look no further for relaxation than this slice of paradise. Enjoy the haute cuisine from one of our highly rated onboard chef's, or perhaps you'd care for the finest Rum and Cigar's that Europa has to offer? While you're enjoying those, be sure to reserve the private suite and experience the best that Europan Tours has to offer! Get your ticket today, for only 1800 mk! Disclamer: Europan Tours is not responsible for bodily injury or loss of life.
W-wait... You say your here to buy the sub itself? Well, I hope you've steeled yourself for what you're getting into. The sub severely lacks any sort of firepowerdue to limited firing angles. The best you can probably deal with is a single hammerhead or two and you'd best pray you don't come across a moloch... or something worse.
The sub does feature reactor warning systems and a camera system to keep eye's on any ill happenings. While the sub comes fully stocked with consumables, I'd recommend you'd keep your crew away from the bar or else you may have to toss them into the brig. Why the coalition authorized such a sub to become commercially available, I have no idea. The reactor only outputs 3700 kW, which is just enough to run basic operations, you'll need additional fuel rods or better fuel for more power. Some of the higher load junction boxes near the reactor are prone to overload voltage and fires. Despite these, the sub has decent maneuverability, reaching around 14 km/h of forward velocity and can maintain 19 km/h ascent with 10 km/h descent.
Oh, and one last thing. These sub's are notorious for criminals to stash supplies on board. Be sure to have security onboard."
Features
** Tier I Transport Sub for 7,699 marks. **
-
Reactor warning systems at 6000 and 8000 temperature.
-
Camera system controlled by the periscope next to the navigation terminal. There are 5 camera's to cycle through, simply click the mouse button while viewing to switch cameras. The switch will change between camera and searchlight control.
-
Fire warning systems linked to chat.
-
Junction boxes are labeled from 1 to 5 in order of how they receive power.
-
Brig with terminal control and equipped with a prisoner pacification system. The AI cannot open this room.
-
Medical fabricator.
-
Storage for 12 standard containers. There is space for 3 additional makeshift shelves in the command room, if you wish to add more.
-
The vending machines are functional, but still require marks in order to buy stuff.
-
A lot of hiding places. Some are filled with useful items or gag items.
-
Crew access area's are locked to everyone that is not crew, so civilians shouldn't have access to these area's. However, they can pass through if the door is left open. Additionally, only VIP and bodyguards (and the crew of course) can enter the private suite.
-
The dining hall shutters can be opened and closed. They are indestructible as they AI would refuse to repair them otherwise, but this doesn't stop the glass from being damaged. All the glass does have 150 hp as the sub is stressful enough.
Weapons
-
1 Forward ventral flak cannon. Slightly slower rate of fire.
-
1 Forward dorsal double coilgun. 4 round burst with 0.9 sec delay between. Switchable with button next to the periscope.
-
1 Rear ventral small hardpoint below the private suite. Switchable with button next to the periscope.
-
Rifle and shotgun added to the armory. Riot gear added as well.
Extra
-
The central part of sub all floods down to the stowage area where there is a beefed up pump (it has slightly less stats than a ballast pump).
-
The dorsal hardpoint tends to get caught when docking with outposts. You just have to approach from the bottom or the right side to avoid this issue.
-
There are 7 diving suit lockers and a single locker with 5 disposable diving suits. You can tell the AI to ignore the main lockers (shift + middle mouse by default), but your crew won't have access to them if you do so. The disposable diving suits are intended for transported civilians.
-
There are invisible platforms on the tables in the dining area and bar, if you notice any funky AI pathing this is why.
-
The large cabinet in the kitchen is interactable.
-
The AI navigates everything very well and can repair everywhere except for the Brig when it is closed. They tend to not stay in civilian parts of the ship, which is interesting as they are able to but I guess it's also realistic as you'd probably hate to see a grease covered mechanic chilling in the dining area.
-
** Wreck version added to files. **
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.