Event-Horizon
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О материале
«Event-Horizon» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Stats and features
** Tier Three scout sub ** ** Priced:** 30,000 mk ** Cargo capacity:** 30 Crates ** Size:** Approximately 70x20m
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** 1 Large hardpoint ** Flak cannon pre-installed
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** 4 Small turret hardpoints ** 3 Pulse lasers and 1 chaingun pre-installed
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** 2 Automatic discharge coils ** Located on top the fore and aft hulls respectively
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All three crafting stations With linked lockers of course
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**Balanced reactor controller ** Button to disable in reactor room if you don't want it
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Color coded reactor temp display On the rear bridge
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**3 Subsurface electric™️ automatic battery backups ** Charges/discharges automatically to prevent undervolting.
No one sub should have all that power.
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**2 Alien generators ** One integrated into the hybrid reactor that adds ~4000kw and one inside the fore hull acting as a range extender that adds ~2000kw
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**The gravity Drive ** Controlled by the alien terminal next to the reactor (requires an alien power cell). The gravity Drive is the crown jewel the entire sub's built around, capable of easily launching the hulking ship at 60kph+. It's power matched only by the danger it poses to maintenance personnel sent all too frequently into it.
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A shipwide alert system and timer The remains of an explosive decoupling system, now just a glorified timer and alarm
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**And Dugong style auto doors **
In game Description
The Event-Horizon is a top secret coalition testbed built with a spacetime bending gravity Drive capable of slinging the berrilia sized sub a Kilometer per minute. Initially a quiet failure due to it's horribly inefficient powerplant and mechanic mulching drive, desperate times have allowed the limited production run to be pressed into private service.
Notes
My most complex ship to date, I really had to wrestle this one to be damn sure it didn't dip too far into overcomplicated workshop slop. Is obviously and shamelessly inspired by the amazing and underrated 90's film, I hopefully was able to capture the stunning feel and look without devolving onto a brainless recreation.
As is the docking ring on the front of the neck is just cosmetic. The original version of this sub did actually let you blow the neck and escape in the fore hull/lifeboat but due to it not being compatible with Ai it's been split into a seperate sub linked: ** Here **
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.