A1-S Kestrel Mk1
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О материале
«A1-S Kestrel Mk1» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Elegant. Dangerous. Long.
Introducing the A1-S Kestrel Mk1, aka "Long Long Man."
This ship is a dual-purpose attack/exploration vehicle, designed for long journeys and dangerous voyages. It is outfitted with a lot of modern tech, as well as quality of life accouterments. It is strongly recommended the captain and crew of this vessel review ship documentation prior to embarking. If any questions arise mid-journey, please direct your attention back to this manual.
The Kestrel's specifications are as follows:
Hull Specs:
- 75m length
- 15m height
- 3x ballast tanks
Gunnery:
- 4x small hardpoints
- 2x large hardpoints
- 1x mega hardpoint
- Overcharge system (50/100% supercapacitor charge on lever toggle)
Note: Overcharge supercapacitors with caution. Each weapon will attempt to draw a maximum of 1000kW per second.
Propulsion:
- 800 Force/2400kW E8.0.1-Mk7 Large Engine (with reinforced housing)
- 300 Force/500kW "Dugong" engine (Dugong refurbish)
- 28km/h top speed
- 18/12 km/h ascent/descent speed
Note: engines outfitted with "silent running" mode toggle. Output force is limited to 24% capacity.
Drone: A1-C1 "Sinky"
- Auto mode (controlled from navigation terminal)
- Manual mode (controlled from periscope)
- Auto/Manual mode toggle (with indicator lights), controlled from periscope trigger/terminal (red) button
- Search lights (toggle-able from nav terminal)
Shuttle: A1-B1 "Nimble Underwater Transport"
- Laser-armed
- Oxygen tank shelf
- Good mobility
- Seating for two
Note: The A1-B1 lacks a dedicated oxygen generator. Diving suits are required for use.
Auxiliary Power:
- 6000kW output
- Adjustable charge input (up to 3000kW)
- Indicator lights
Reactor:
- 14000kW Max output, 0.4 fuel consumption rate
- Automatic Reactor Control system
Note: ARC system offers marginal but significant improvement over tradition automated systems.
Medbay:
- Fabricator/deconstructor systems
- Research lab
- Runs on battery power (can remain active during emergencies)
- Crew quarters
Note: The Medbay has an attached hydroponics bay.
Security:
- Secure weapons/munitions storage
- Captain/Security-only locked safe
- Camera monitoring system
- Decoy launch bay
- Comfy bunks
Note: Decoys need two-factor authentication to deploy. See "Decoy Arm" lever in Command.
Storage/Mess Hall:
- 8x bunks
- Cafe
- Jukebox
- Viewports
- 4x unit load devices
Cargo:
- 1x unit load devices
- 6x secure storage containers
Prison:
- Lever-controlled door
- Bench for comfort seating
Panic Room:
- 3x Suit lockers for emergencies
- Supplies compartments
- Sandbag defenses
- Bunks for rest/recovery
Engineering:
- 2x deconstructor/fabricator
- 2x large cabinet storage
- 1x crate shelf
Moonpool:
- 4x diving suits
- 4x weapon racks
- 4x oxygen tank shelves
- 3x secure storage lockers
- 1x moonpool (shallow)
Captain's Quarters:
- 1x premium bed
- 1x premium desk (w/ touch screen terminal)
- 1x premium office chair
- 1x personal heater
I sincerely hope you all enjoy this ship. I know I had a great time making it. Safe- no, let's be real- rough journeys, Jovians!
With love,
- Doctor Venom
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.