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DFW Atlas Dawnbreaker MKII

Положительные голоса92%12 голосов игроков
Подписчики526526 в Steam Workshop
Размер файла5,57 МБЗагрузка через Steam
Обновление автора8 янв. 2025 г.Дата обновления материала
DFW Atlas Dawnbreaker MKII

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О материале

«DFW Atlas Dawnbreaker MKII» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Updated for the Winter Update 2024 v1.7.6.0

FROM THE AUTHOR

This mod was custom-made for a Dead Space Dynamic Europa / Barotraumatic modded campaign playthrough with a group of friends from DFW. I decided to make this mod public following the winter patch since I've put an absolute ton of work into the mod and thought other people might like to give it a look.

THE VANILLA VARIANT (DFW Atlas Dawnbreaker) HAS BEEN REMOVED FROM THE MOD. It was no longer being used in our campaign and I really didn't feel like updating two subs every time. If you want to make a vanilla-compatible version of the MKII, please be my guest. See "Required content packages" below for dependencies.

Let me know if you find any issues, but no promises, since this mod is really mainly geared for personal use.

LORE

The DFW Atlas Dawnbreaker MKII is a heavily modified Alicorn II cruiser and the flagship of the DFW Europa Naval Fleet. Despite its combat prowess and technological superiority to its predecessor, DFW retrofit engineering seems tawdry at best. This sleek steel grave is held together by duct tape and wishful thinking. Creaking, crashing, and crying, are commonly heard inside its walls. Its likely to fall apart at any time, earning it the nickname "Dawnbroken" by its crew. [EK & EA REQUIRED]

DFW ATLAS DAWNBREAKER MKII INFO

Price: 30,000 mk Dimensions: 52x14 Cargo: 41 crates Class: Attack III Recommended Crew: 3-12 Required content packages: EK Mods for 1.x.x.x & Enhanced Armaments

(Note: "Dead Space Uniforms" is not required for functionality of the sub, but loading without it will result in the custom stock of various suits being removed.)

FEATURES

  • Specifically designed for a Dynamic Europa / Enhanced Armaments / EK / Barotraumatic playthrough.
  • 2x interlinked railguns with 2x loader capacity. (Controlled from armory or command deck. Will auto-switch between top/bottom.)
  • 3x coilguns.
  • 1x auxiliary booster engine in addition to the main engine.
  • 1x customized remote-piloted DFW Lumen Scout Drone equipped with a 360° Pulse Laser. (Controlled from the command deck.)
  • 12x powered diving suit lockers, four of which are labeled for the Dawnbreaker's crew and their respective classes.
  • A rear vault that with an integrated artifact containment unit. (Can be locked by the captain)
  • 4x additional, unpowered secure diving lockers in the vault that store custom-colored Military MKII hardsuits. These can only be accessed by the captain in order to prevent early access to MKII hardsuits in the campaign and are intended to be accessed once the crew has progressed to the points of being able to craft them.
  • A ridiculous amount of storage (all of which in the stowage compartment are linked to the fabricator and deconstructor) to cater to those with a predisposition for hoarding.
  • Doubled fabricator/deconstructor speeds to make up for having only one of each.
  • A fully stocked medbay with a climate-controlled organ storage crate shelf for NT Surgeons.
  • A smart reactor that will attempt to self-regulate even if automated controls are disabled.
  • An automated battery backup that engages when reactor output falls below 2500kW.
  • An enlarged dual-ballast module with a fighter hanger equipped with 1x DFW Sidewinder short range fighter shuttle.
  • Wireless fighter shuttle battery charging within close proximity of the sub (~300m from the center of the sub).
  • Flora-proof ballasts, the rear of which is protected by a special friend.
  • Lowered airlock and bottom docking port for shuttles and beacon station docking.
  • A forcefield-enabled rear auto-airlock guarded by an AI-operated door gun which can be manually operated.
  • A prisoner-drop accessible brig below crew quarters with an external locking switch.
  • A functioning Mast Sensor for external viewing with access from the command room.
  • An advanced custom status monitor in the command room which provides readouts for enemies within proximity of the automated electrical discharge coils, indicates when the sub is boosting or docked, indicates when the DFW Sidewinder is deployed, gives an "abandon ship" notice when the self-destruct sequence has been initiated, and provides current depth and speed readouts.
  • 8x planters in the cargo bay with an integrated hydroponics and automated fire suppression system. (The lever will activate the sprinklers which will only turn on every so often to keep plants watered. The sprinklers automatically turn on when a fire is detected regardless of the position of the lever).
  • Refrigerated crate storage in the cargo bay for volatile cargo transport.
  • Automated fire suppression system in the reactor room.
  • A 45-second thermonuclear self-destruct mechanism that can only be activated by the captain.
  • Personal storage lockers with renamable labels.
  • A special custom-made item in Katie's personal locker that surgeons may enjoy using. You'll know it when you see it.
  • Icebreaker hulls on the nose and engines of the ship, making it easier to traverse Dynamic Europa environments where the entire map is filled to the brim with way too many ice spires, and without having to waste all of your ammo on them. (You will still need to clear ice spire obstacles above and below)
  • Demotivational messages throughout the sub.

PERFORMANCE FIX MOD

If using Performance Fix, use the following settings:

Client Map Entity Interval: 1

Client/Server High Priority Items: andcomponent,equalscomponent,greatercomponent,addercomponent,colorcomponent,subtractcomponent,multiplycomponent,dividecomponent,powcomponent,orcomponent,xorcomponent,notcomponent,concatcomponent,sincomponent,coscomponent,tancomponent,asincomponent,acoscomponent,atancomponent,roundcomponent,ceilcomponent,floorcomponent,factorialcomponent,abscomponent,squarerootcomponent,modulocomponent,relaycomponent,delaycomponent,memorycomponent,oxygendetector,waterdetector,smokedetector,motiondetector,signalcheckcomponent,regexcomponent,oscillator,wificomponent,reactor,reactor1

Client/Server High Priority Components: Engine,Pump,Sonar,Fabricator,Deconstructor,Reactor,Turret,Controller,AndComponent,EqualsComponent,GreaterComponent,AdderComponent,ColorComponent,SubtractComponent,MultiplyComponent,DivideComponent,ExponentiationComponent,OrComponent,XorComponent,NotComponent,ConcatComponent,TrigonometricFunctionComponent,FunctionComponent,ModuloComponent,RelayComponent,DelayComponent,MemoryComponent,OxygenDetector,WaterDetector,SmokeDetector,MotionSensor,SignalCheckComponent,RegExFindComponent,OscillatorComponent,WifiComponent

DELTA FIGHTER WING GAMING COMMUNITY

Website: https://deltafighterwing.com/ Discord: https://discord.deltafighterwing.com/


TECHNOLOGICAL INSPIRATIONS:

(Original/base submarine) Alicorn II Stealth Cruiser: https://steamcommunity.com/sharedfiles/filedetails/?id=2804745599

(Design language & shielded airlock) [VH] The Iroh: https://steamcommunity.com/sharedfiles/filedetails/?id=2602920829

(Fighter hangar & DFW Sidewinder fighter shuttle, & drop brig) X37 Assault Carrier: https://steamcommunity.com/sharedfiles/filedetails/?id=3005714866

(DFW Lumen Scout Drone) Zyleand Shipyard Drone Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=2829038684

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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