The Wave Fuckler
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О материале
«The Wave Fuckler» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
This sleek, Europan yacht is the premier vessel in abyssal traversal. All considerations have been made to keep this ship efficient and effective, yet it still sports a pleasing aesthetic. Not only will you make it across alive, you will make it in style.
This sub uses vanilla parts and values with minor adjustments for theme. It has no components that would be considered cheating, but it is stronger than vanilla subs. It is classified as a T3 scout.
Contains: Deconstructor, fabricator, medical fabricator and research station.
Features :
Brig - A secured room that can only be accessed by crew ID cards, allowing for proper prisoner transport and traitor arrests.
Battery buffer array - The reactor feeds into an 8-battery array, and the grid draws the from the array. Spikes in power usage are fed from the batteries, not directly from the reactor, helping to minimize grid issues. The batteries themselves have an adapting recharge rate. The lower a battery's charge, the higher the recharge rate. This keeps down on unnecessary reactor load and allows it to adjust on automatic setting.
Custom built auto doors - Commonly walked areas have doors that will stay open or closed like a normal door, but when water is detected in an adjoining room the doors will close. They can still be opened and passed while water is detected, but will continually shut until the water is gone.
Drain system - The nav is equipped with a button that opens doors and hatches so that all rooms will drain into the bilge, or a ballast that is not full. Doors will revert after this cycle, ensuring that any recurring breaches are kept compartmentalized.
Camera monitor array - The bridge has a camera system that allows the captain to get a visual on the situation within the submarine's key areas. Each interior monitor has two cameras. There is also an exterior camera system to survey the hull and immediate area. (component setup credit to InitialDesu)
Split discharge system - The fore and aft portions of the ship have separate, dedicated electrical discharge coils to protect the blind spots without taking power from other weapon systems.
Hunter-Killer drone - The nose of the ship that houses the railgun is actually a detachable drone that can be piloted from the bridge. It is aimed and fired from the same periscope when it's apart of the ship, so a 2-man crew can scout and terminate threats from a safer distance.
Design notes : This sub is not balanced as a true scout. It was made for my mp campaign with friends and it included several things that I wanted to have in a sub. It is simply classified as a scout because it has the additional vision range. Obviously it has more cargo capacity, a brig, and more firepower than a scout should have of any tier based on the comparisons to vanilla. I was not worried about fitting a profile of pros/cons when designing it. Each sub that I have made is generally inspired by an idea of how I would like to wire something, and the design is centered around including that mechanic as I learn to implement it.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.