IMC REDEEMER MKII
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О материале
«IMC REDEEMER MKII» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Updated 02/11/2024: Reactor Max Power increased. Upper docking port hatch doors unlinked and set to manual with autoclose. Tested in Campaign and verified working in combat with no issues.
INTERSTELLAR MINING CORPORATION
Search for IMC on the Workshop to see our other designs! All IMC Vessels are completely Vanilla!
THE IMC REDEEMER MKII
Tier 2 Search & Rescue
The Redeemer MKII is an advanced search and rescue submarine with full facilities and tons of detailed features. The Redeemer is designed to be an excellent sub for medical personnel and EVA operations.
Class: Search & Rescue Scout Type: Tier 2 Size: Medium ( 52 X 15 ) Crew: 3-8 Experience: Intermediate Cost: 14,499 marks
Armaments:
1 Dorsal Large Hardpoints ( Equipped with Flak Cannon ) Sonar+Periscope Controllable 1 Ventral Forward Hardpoint ( Equipped with Coil Gun ) 1 Dorsal Forward Hardpoint ( Empty ) 1 Ventral Rear Hardpoint ( Empty ) Dual Forward Discharge Coil System 1 Decoy Launch Tube 1 Depth Charge Launch Tube
Defenses:
Full Emergency Bilge Pump System Incremental Duct Drainage Blackout Stealth Mode
Weak Spots:
The forward belly is weak against smaller enemies that can get behind the turret. The forward airlock door is very susceptible to damage from attack. Lots of glass that will be targets of enemies.
Features:
24 Crate Cargo Storage Stealth System Turbo Overdrive System ( 10 Seconds ) Advanced Control Terminals Ventral Telescoping Spotlight Ventral Telescoping Jaws of Life 8 Selectable Internal Lighting Colors Incremental Duct Drainage Reactor Auto Control System ( Unlocked and Editable ) Emergency Alarm System IMC Threat Detection Lighting O2 & Refillables Shutoff Click to Cycle Camera System In-Game Manual Tool-Tip Labeled Indicators/Levers/Storage Department Based Purchase Orders Locking Drain Ducts and Airlocks Full Separated Lockout System Flood/Fire Notification Lighting Red Alert Siren System Tooltip Labeled Throughout Ballast Drain System Full Doubled Crafting Facilities Quarantine/Observation Bay w/ Controls Crew Quarters Full Research Bay Hydroponics Bay Large Medical Bay Layout Distributed Junction Boxes Manual + Automatic Doors & Hatches Scissor AutoClose Airlocks ( No Drop ) Equipped Berthing Bay Upper/Lower/Forward Airlocks Captain's Secure Storage Moderate IMC Decor ( May Lag on Some Systems ) Moderately Stocked
NOTICE: This is an advanced circuit submarine that includes thousands of components. While unlikely, it is possible users on older systems may experience lag in multiplayer campaigns.
Advanced Terminal Controls:
Power Controls:
Manage reactor settings, recharge settings and other power management features from the Captain’s and Engineering Terminals.
Security Controls:
Lockdown individual sections, the entire vessel, weapon systems and manage red alerts from the Captain and Security Terminals. Terminals can be secured by ID Card lockout switches.
System Controls:
Manage operating modes, ducts, O2, threat detection and send radio broadcasts using the Captain’s Terminal.
SmartBomb Controls:
Manage modes and launch controls for attached Nuclear SmartBomb from the Captain’s Terminal.
Operator’s Manual:
An interactive operator’s manual is included with indexed chapters on various submarine systems and operations.
Department Purchase Orders:
Each department terminal can submit, store and view one active purchase order at a time to create a shopping list for the captain. Open purchase orders can be viewed and cleared from the Captain’s Terminal.
Incremental Drainage System
The number of drainage ducts on each deck doubles for each deck down. This ensures the above rooms can drain without flooding lower rooms. This combined with the emergency bilge system makes this vessel very resilient.
Vessel Wide Emergency Bilge Pumps:
Almost every section of the submarine contains an emergency bilge pump configured for the size of the room. Each pump has display lighting for locating in dark environments and a flashing alert light for when the pump is in need of repair.
Stealth Mode
The stealth mode turns off all exterior lights, disables turret lights, disables sonar, disables large ballast pumps, throttles down engine and engages a small pair of ballast pumps. Stealth mode will send a shutdown signal to the reactor and lock battery power to enabled for the duration of stealth.
Turbo
A 10 second boost to engine speed can be activated from the Engineering Console. Turbo requires a large amount of power to function and will draw maximum power from the reactor or batteries. Due to the large power requirements minor systems will intermittently lose power or flicker.
Telescoping Spotlight
A spotlight located under the command bay can be lowered and raised incrementally from the navigation console and can extend up to 25 meters. Helpful for investigating wrecks and capable of raising the vessel off the sea floor.
Jaws of Life
A blade saw and vice and be incrementally raised and lowered by EVA crew members. The saw blade will apply laceration and bleeding effects to living creatures in its jaws.
Observation Bay
A lock controlled Observation/Quarantine Bay can be accessed from inside and outside the submarine. “Patients” may be observed from the research bay above. Research team may apply electroshock, disable O2 and open the airlock from the Research Bay controls. A secure terminal system allows communication between the research bay and the observation bay.
Deployables
EMS Rescue Drone
Class: Rescue Drone Type: Drone Size: Small ( 9 x 4 ) Crew: 1-2 Experience: Intermediate
Features
This small “coffin” drone is capable of carrying injured teammates and supporting EVA rescue crews. This drone also features a battery charge out system that can charge other drones, shuttles or supply power to dockable structures.
Drone contains small storage cabinets, small battery charge docks, refillable 02 shelves, messaging terminal and full medical facilities.
Nuclear SmarBomb
Class: Bomb/Torpedo Type: Non-Controlled Crew: N/A Experience: Beginner
Features
This smartbomb can be configured for torpedo or vertical drop bomb modes. Upon detection of walls or living monsters will detonate with the force of 10 nuclear depth charges. The smartbomb is controlled from the Captain’s Terminal.
Make sure you are not moving when launching smartbomb as torpedo. Must be launched when stationary in maintain position or while moving up and away from launch.
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