Argenta
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О материале
«Argenta» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
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Short description:
**
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Class - Attack III
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Dimensions - 47x14m
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Cost - 32500 mk
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Velocity - 24 km/h
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Descent -13 km/h (18 km/h with water intake)
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Ascent - 19 km/h
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Recommended crew - 3-6 people
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Cargo capacity - 12 crates
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Historical information:
** The Argenta class submarines were originally designed and used as scouts, but encounters with the abyss inhabitants of Europa forced the crews of these submarines to request a number of changes to the submarine's armament.
Engineers from Topchin Heavy Industry Dockyards were able to install 2 additional flak cannons, one on the top and one on the bottom of the hull. Previously installed gatling turrets were also refitted, engineers managed to install twin versions with an automatic tracking module. This modification was necessary to provide decent resistance without having a large team of professional shooters, since the submarine still performs reconnaissance functions.
**
Submarine specifications:
** Weapons:
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3 twin Gatling turrets with auto/manual control (auto/manual switch is on gunnery terminal near railgun)
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2 flak cannons controlled from one periscope with the ability to switch between them with a double click
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1 ventral railgun
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2 EDC (Electrical Discharge Coil) with auto/manual activation (auto/manual switch is on gunnery terminal near railgun)
Energy grid: The entire power grid is divided into 2 circuits:
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The 1st circuit includes navigation and status terminals, engine, pumps and weapons. Powered by reactor, batteries and external power via docking port
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The 2nd circuit includes lighting, oxygen generator and workbenches. Powered by reactor and external power via docking port
Reactor with a power of 5500 kW and fuel consumption of 0.200 (20%) and the ability to activate the ARC (Automatic Reactor Control) module, which minimizes the chance of overheating and works stably even on 4 rods. (auto/manual switch is under terminal keyboard on reactor)
Battery array with a total capacity of 4500 kW managed via a control terminal installed in the reactor room, has several operating modes:
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Surge protection – automatic selection of battery charge speed as well as auto on/off of the Battery array network
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Charging to a certain value mode
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Charging at a certain rate mode
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Full charge mode
Storage:
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7 racks for diving suits
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2 large cabinets
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1 small cabinet
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2 shelves for crates with a capacity of 4 crates each, designated for transporting cargo
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2 shelves for crates with a capacity of 2 crates each, designed for use by personnel
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1 medical cabinet
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2 weapon safes (one in the command room and one in the gunnery) with access only to the captain and security officer
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1 toxin cabinet with access only to the captain and medic
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a lot of smaller storage compartments in almost every room
Workbenches
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Fabricator
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Deconstructor
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Medical fabricator
Additional systems:
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Automatically controlled oxygen generator that saves energy and maintains oxygen above 50%
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Ballast drainage to fight ballast flora
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Ability to use airlock access and airlock as a ballast for increased descent velocity – blue alert signal
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Fire Suppression System in reactor room and junction compartment
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Alert about low amount of fuel in the reactor (5% and below) - yellow alert signal
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Low battery alert (only work when the reactor is off and the battery charge is between 1%-5%) - turquoise alert signal
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Reactor Meltdown Alert – red alert signal
Credits and gratitudes
I would like to thank the authors of the following mods whose ideas and builds I used in the submarine: Halepa - AUTOAIMING TURRETS arufa - Triangulating Turret Demo 自由の代償 - Double-click turret switch Antoneeee - Antoneeees Auto reactor room zuff - Advanced Battery Controller with Surge Protection uberdrück - O2 Regulator and Alarm System Arti Strelkov - Auto Advanced Door "Gvinevra" VikXUs - [Ballast flora] PUMP with switch
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.