K TEST 2.0
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«K TEST 2.0» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
-
-
K TEST 2.0 // KONKORNAUT
-
-
TIER III ATTACK · 5–7 EXPERIENCED CREW · ACTIVE TEST BRANCH
An experimental campaign submarine where power, control, damage and recovery operate as one connected system.
Push farther. Gain more options. Inherit more consequences...
| OPERATIONAL PROFILE | CURRENT BUILD |
|---|---|
| Recommended crew | 5–7 experienced players |
| Reduced crew | Possible; workload and failure exposure rise sharply |
| Solo | Bots and automation assist; direct supervision remains necessary |
| Campaign role | Attack · experimentation · crisis recovery · maintenance |
| Performance | Extremely circuitry-heavy; weaker clients and hosts may struggle |
-
}{ ~ 01 // CONNECTED OPERATION
-
-
KONKORNAUT keeps Barotrauma’s familiar foundations—reactor, grid, steering, ballast, flooding, oxygen, weapons, sensors and repair—then binds them into one adaptive vessel.
REACTOR → GRID → PROPULSION / BALLAST / DEFENCE
DAMAGE → DIAGNOSTICS → REDISTRIBUTION → RECOVERY
HIGH OUTPUT → HIGHER DEPENDENCY → FUTURE MAINTENANCE
-
Redirect power as priorities change.
-
Exchange reserves for emergency performance.
-
Combine manual authority with automation.
-
Use surviving systems to compensate for damaged ones.
-
Read feedback before separate faults become one crisis.
No procedure remains correct in every vessel state.
~ ~ ~ 02 // CAPABILITY HAS A COST
Greater output may consume fuel, stored charge, component condition, repair materials, redundancy, crew attention or future safety.
Conservative operation preserves margins. Aggressive operation widens the solution space—then leaves a maintenance debt.
Maintenance is the vessel remembering how it was used.
-
}{ ~ 03 // CAMPAIGN LOGISTICS
-
-
No onboard general-purpose fabricator.
Prepare fuel rods, ammunition, tools and engineering supplies at equipped outposts. The onboard deconstructor recovers material, but general production remains part of the campaign’s shore-side rhythm.
An onboard medical fabricator preserves medical production during extended operations.
-
Carry more fuel than the immediate route appears to require.
-
Recover spent rods and useful material.
-
Build reserves while inhabited infrastructure remains frequent.
Preparation is not separate from deployment. It is its first phase.
~ ~ ~ 04 // MASTERY WITHOUT IMMUNITY
Mastery does not remove danger. It expands the range of dangerous conditions the crew can enter deliberately—and still recover from.
-
Efficiency through practiced procedures
-
Anticipation of interacting failures
-
Recovery through overlapping systems
-
Coordination through distributed authority
-
Freedom to choose which risks are worth taking
Hidden interactions reward experimentation, but consequential behavior is intended to remain observable, interpretable and learnable.
· 05 // CREW SCALE ·
-
-
SOLO
Assign bots to stable duties, monitor changing priorities and intervene when circumstances exceed them. Automation reduces repetitive labour; judgment remains the player’s responsibility.
MULTIPLAYER
Distribute knowledge and authority across the crew. Specialists improve efficiency, while overlapping controls preserve improvisation when someone is absent, injured or occupied elsewhere.
-
}{ ~ 06 // ACTIVE DEVELOPMENT
-
-
KONKORNAUT is an evolving systems testbed—not a finished showcase.
Current work focuses on power distribution, automation authority, progressive steering, hydraulic behavior, diagnostics, AI stress, maintenance burden and compound-failure recovery.
Creature and ecosystem experiments remain under development and are not part of the current playable feature promise.
PRIORITY FEEDBACK
-
Unclear causes or consequences
-
Solo workload and bot navigation
-
Multiplayer role bottlenecks
-
Automation overriding player intent
-
Failures without a readable recovery path
-
Campaign resource pressure
-
Performance and synchronization
Continuous with vanilla Barotrauma. Experimental in how far its systems can be connected.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.