Venator
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О материале
«Venator» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Venator
The Venator was designed for abyssal research and long term endurance and survivability. The Venator comes with a respectable armorment consisting of 3 small coilguns a depth charge launcher and one large turret hardpoint as well as an internal turret. The Venator was not designed for combat unlike her sister Vengeance. A good engineer managing the reactor with 2 fuel rods or proper power management with other systems will be required to get the most out of her. Reactor upgrades in late campaign will help a lot with your campaign. Despite what her design philosophy may dictate, how will a privateering captain such as yourself use her?*
If you guys like please upvote! I love you. ** Deminsons 66 x 17 Role: Scout Price: 18,000 mk Recommended Crew Size: 3-6 Vessel Strength: Moderate Vessel Maintenance: Moderate
Notable Features:
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Includes a Venator variant for the mod Hungry Europans [HE] with a kitchen and restroom.
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Linked fabricator and deconstructor storage.
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90% of doors have auto open and close functionality. This can be disabled in the Bridge via a button.
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Lock Down mode and blast doors.
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Ballast Flora mode. The switches are located in the ballasts.
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An internal turret that can cover both top and bottom docking entrances.
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Cameras in key areas that can be viewed from the Bridge, Security, Medbay office and Engineering office. When viewing, click to cycle between the rooms.
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Spot Lights
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A Cargo Chute system that links Engineering, ammo stowage, armory and the bottom exterior of the sub by the bottom left air lock.
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All items bought at outposts spawn in the Armory.
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Brig that prisoners on prisoner transport missions will spawn in.
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Custom IDs in the safe in the Captain's Quarters. The Green ID grants Captain Level access and the Red grants access to EVERYTHING but Captain access.
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All buttons in the Venator have a description. Hover your cursor over the buttons to see the pop up to tell you what it does. (Understand that some mods may break this feature) ** The coilgun periscopes are in the sonar gunner stations. There is a picture for visual reference.
There are no labels on buttons. Please reference the picture in screenshots for button descriptions or hover your cursor over them ingame.
The Internal coilgun control is located at the terminal in the Armory. There is also an arming switch that must be engaged on the security desk In order to arm the internal coilgun. This button is keyed to Captain and Green ID.
There are internal cameras that are accessible from the bridge periscope (Switch between spotlights and cameras) and the screens in the armory as well as the screens in the engineering and medbay offices.[i]
The Venator was designed with mods like Neurotrama and Hazardous Reactors in mind. These mods are not required to play. There is a Venator version for Hungry Europans that will have a kitchen and bathroom on the way. It will be uploaded here.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.