NetworkTweaks
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О материале
«NetworkTweaks» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Requires server-side Lua to work
This is a completely server-side Lua mod that does some tweaks to the game's networking in the hopes of making it less painful.
What does it change?
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Forced network health update interval to zero, health will now update instantly and not sometimes take 2 seconds to get updated by the server.
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Characters ""far"" away from you now have their position updated instantly instead of every 1 second.
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The max amount of network events sent every update was changed from 4 to 8, should improve the situations where the entire server freezes for about 3 seconds because thousands of network events were generated at the same time.
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Minimum mid round sync timeout changed from 10 to 100 seconds.
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Old event kick time changed from 30 to 50 seconds.
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Hull sparse network update interval changed from 5 seconds to 0.5 seconds.
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Hull network update interval changed from 0.5 to 0.1 seconds.
Tickrate
Barotrauma has a tick rate setting, by default its 20, you can go to your game files and edit serversettings.xml to increase it up to 60. Might be a good idea for PvP. Increasing tick rate results in even more network updates being sent.
Consequences?
No idea, tested those settings in a PvP server, seems fine. People with really bad internet might suffer because of the increased amount of network updates.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.