Krupp und Krause
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О материале
«Krupp und Krause» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Tested in editor, not tested in campaign, please report any issues including if certain things should or shouldn't be interactive/have locked connection panels as I certainly missed some. I'm interested in balancing this somewhat as well, so let me know if power output, engine power, pricing etc feel right. (80% of my playtime is in editor)
Background
There wasn't some great plan to make a submarine themed after a west german communist song, but it came into my mind along the one to make it into 2 subs with their own reactors and the aesthetics followed, so you'll find some symbolism from the KPD/ML and the east german hammer and compass in there :)
General intention is the theme of 2 high-tech functional submarines (even the small one has a reactor).
Features
- Tier III Scout, 37000mk Krupp + 9000mk Krause
- 2 functionally independent submarines with own reactors
- Lots of custom designs made entirely from vanilla elements (fabricators, research station, sonar, navigation, reactor, engine and more)
- Laser Battery (4 pulse lasers firing at half speed in sets of 2 so total fire rate is 2 pulse lasers)
- Smart duct system to prevent flooding rooms that aren't draining
- Command terminal on bridge with more or less useful commands like draining ballast tanks or undocking Krause (password required)
- Supercapacitor charge rate controlled through a terminal - can set individual or all at once with simple commands, can load a simple automatic control program. Manual control is not possible
- Camera system accessible via a periscope on bridge, can switch between outside and ballast monitoring sets
- Touch pad on bridge to signal which turrets are to be manned
- Some guns have 360 coverage, beware
- Blindspots :)
- Autodock system
- Ability to flood airlocks for extra weight from nav terminal
- Suspiciously closely located reactor/electrical and ballast :)
- Battery-buffered power grid with automatic charge rate control
- Communism
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.