EK Vega Mk-I
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О материале
«EK Vega Mk-I» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Do not send 'community awards'.
Until the new system is fixed, there is no point in sending awards to community items.
EK 'Vega' Mk-I
Heavy Combat Shuttle
A campaign submarine dedicated to "very small crews".
Despite it's size, it has most of the equipment needed for campaign.
Made this as a little break from doing large submarines, and based off of comment suggestions.
"A nimble strike craft designed by the Europan Independent Marine for use as a high speed escort, attack, and marine boarding vessel. The Vega class is extremely heavily armed for it's size, with it's most notable armament being a large chin mounted flak turret. It's substantial weapon load comes at the cost of most crew amenities, possessing only basic on-board medical & fabrication facilities. However it's survivability is somewhat improved by a deployable repair-foam system."
Role: Scout ( Patrol / Shuttle / Strike-craft ) Tier: 2 Price: 18,000 Mk Recommended Crew: 3 - 5 Size: 24x7m Horizontal Speed: 28 ( 32 with upgrades ) Vertical Speed: -19,26 Cargo Capacity: 4 Boxes Magazine Capacity: 12 Shells, 18 Boxes Vessel Strength: Medium Vessel Maintenance: Low / Small-Crew Recommended Difficulty: Medium Recommended Crew Experience: Experienced
Notable Features:
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Under-deck ballast
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Repair-foam system
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Small engineering room
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Small medical closet
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Small weapons locker
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Docking port power transfer
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Drainage duct system
Weapon Systems:
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x1 Flak Cannon (Heavy Turret-Mount)
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x2 Coilgun (Turret-Mount)
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x2 Empty Hardpoint (Turret-Mount)
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Depth Charge Launcher (Fixed Mount)
Lever in upper airlock toggles docking port charging/discharging.
Lever in command activates foam canisters.
Stock Reactor Controller Trim:
0.02 - 75
Stock Battery Controller Trim:
101 - 15
I don't really have any specific plans for more submarines,
feel free to suggest what kind of subs you are interested in seeing made.
For example: should I bother making more industrial/cargo submarines like the Huxley, or a newer up-to-date carrier submarine, or maybe a submarine less campaign focused and more roleplay/traitors oriented?
**-with the new DLC announcement, honestly expect releases of submarines to be more infrequent again as I don't have much motivation to invest in this game now.
( Also expect that potential "EK mods remaster" to not happen after all )**
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.