Traumatic Presence
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О материале
«Traumatic Presence» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
TRAUMATIC PRESENCE
This is a client-sided C# mod that integrates Rich Presence support into the game via Discord-RPC-CSharp. Additionally, it may or may not also group players in the Steam friends tab via Steamworks. Steam's enhanced rich presence can't really be toyed around with as much as Discord's. The strings for that functionality are set but I haven't seen it in action myself.
INSTALLATION
- Install client-side Lua for Barotrauma.
Make sure that you have "Enable CSharp Scripting" checked, otherwise the mod will not work.
- Enable the mod in the mod list. The load order doesn't matter
- You're good to go.
List of things that it can display:
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Boss encounters
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Sub name
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Biome
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Gamemode
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Round missions
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Player count
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PvP Mode info (Team scores/Chosen subs if there is no score.)
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Character info such as the role icon, name of the role, cause of death, chosen faction(PvP)
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Whether you appear to be spectating or not
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Submarine editor to some extent.
Modded roles are supported but the icons have to be added in manually and discord doesn't seem to return anything if an image key is invalid (I'd really, really like to be wrong though) . Oh and the icons have to be 512x512.
Linux & MacOS
The builds are there, however they're untested as I've neither Linux or MacOS at my disposal.
Source code
Can be found on GitHub here
Bugs
I finished an entire campaign from start to finish while developing this mod and I believe that I caught pretty much everything. I could also be wrong though. Please let me know if you somehow managed to make the mod implode or the mod implodes baro.
~~ it's called traumatic because that's the quality of the code ~~
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.