Tyran
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О материале
«Tyran» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Tyran - is the perfect hunter the size of a lifeboat.
....
Is there anything else you need? Then let's take a closer look.
Specifications:
[b][h3]The name - Tyran[/h3] Or "Train"
[h3]Class - Combat[/h3] 1st tier
[h3]The price is worth it.[/h3] 7000k
[h3]Weapons - are enough to capture any third world country.[/h3] To be precise, there are 3 depth charge launchers that together are capable of destroying even third-tier boats, 2 chainguns, 1 small hardpoint, and a discharge coil behind the engine, but such a rich arsenal is offset by one and only supercapacitor on the submarine alongside an extremely weak zone with glass leading directly into the bomb bay
[h3]The horizontal speed is 29kmh in the stock.[/h3] Which is more than a Orca by 4kmh.
[h3]Ascent - 19kmh[/h3]
[h3]Diving - Is more interesting.[/h3] If you use only ballasts, then only 8kmh comes out. However, if the sonar is directed downwards, the airlock floods, which results in 18kmh. The sensitivity of this circuit is adjusted in the third circuit box of the engine.
[h3]Fabricators - There is a deconstructor and a base fabricator[/h3] There is no medical fab nor any medical cabinets on the submarine and as such medicine will have to be stored in a box, although there is a cabinet for resources to the left of the deconstructor.
[h3]Crates - 16[/h3] So everything can be kindly borrowed from the destroyed submarines.
[h3]The reactor - And here we go to the cons[/h3] Highly volatile and hazardous, catching fire twice as fast and potentially exploding twice as violently. Consumes fuel rods 25% faster than in vanilla (although it is still less than that of a Orca). As for power production... Well, it's not a lot - 3000, although the boat feels pretty good on two rods.[/b]
Moving on to the little things.
Boat jokes:
[b][h3]Automation - engineers will be pleased[/h3] Almost all the wiring (with the exception of literally two places) is unlocked and automatics can be changed in four circuit boxes located in the engine compartment under the ceiling (however, I personally do not advise touching them).
[h3]All kinds of buttons -[/h3] There is a lever hanging on the reactor and a switch above it. The lever manually forces the reactor to release heat for 7 seconds, lowering the splitting to 0 in order to avoid fires during overheating. If the switch is turned on higher, the heat will be released automatically at temperatures above 9000 instead. In the captain's room, there is a barely noticeable switch on the control terminal, which is responsible for the automation of all doors except those in the airlock.
[h3]Combat surprises -[/h3] When ramming with the lower blade the railgun shell will be fired. Initially the canister shell is loaded; however, it is advised to continue using them. It will shoot both against enemies and walls, and as such is nearly useless. It is pretty fun to load before the submarine fights. Speaking of bombs - they have 6 whole bombs, so you may either remind your foes why Geneva Convention was made back on Earth, or load your entire crew and board the enemy submarine. Start the bloodshed and don't shed a single turret bullet.
[h3]Weaknesses of the boat - It would be boring without them[/h3] The weakest window leads to the very bomb compartment (where the bomb chargers are), so that the whole boarding idea can fail if the enemy turns out to be more accurate than an imperial attack aircraft. The reactor is also frankly frail, not to mention it probably won't be enough during an emergency alongside a lack of batteries.[/b]
That's all, if you liked the boat and you need a similar style, but with a higher range, I recommend my earlier work - Drakkirum
https://steamcommunity.com/sharedfiles/filedetails/?id=3209280955
And I apologize in advance for possible errors in the description - it was written through a translator.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.