[GDN] Immersive Repairs - Baroverhaul Classic Patch
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О материале
«[GDN] Immersive Repairs - Baroverhaul Classic Patch» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Load Order
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Immersive Repairs - Baroverhaul Classic Patch
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Immersive Repairs
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Baroverhaul Classic
Description
Changes a few Baroverhaul Classic Mechanic talents to unlock Immersive Repairs items
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Safety First talent: Unlocks IR "Firefighter" items, adds "carry injured crewmates at full speed" bonus from IR
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Modular Repairs talent: Unlock Multitool and Fixfoam Tank (Internally, IR changes "repairpack" to be "multitool" while "fixfoamtank" is a different item from the disabled "fixfoamgrenade")
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Oiled Machinery talent: Unlock Premium Engine Oil
A note for modders
Probably won't mean anything to you if you haven't tried modding the game, but I am hoping it might help others.
To patch Baroverhaul Classic (or any mod with a custom TalentTrees.xml) with Immersive Repairs, one needs to load Baroverhaul Classic's TalentTrees.xml over Immersive Repairs'.
Most people would just include the TalentTrees.xml in their patch as this is the most obvious way. I didn't like that though and instead opted for referencing Baroverhaul's TalentTrees.xml in my patch's filelist.xml.
Interestingly, it only works if the referenced mod is in LocalMods (while my own patch is in LocalMods), but it will work just fine if you download it from the workshop.
Only two mods in my subscriptions actually use this form of referencing in the filelist.xml. So if you ever find yourself needing to include a file from a mod in one of your files, solely for overriding purposes (and a load order switch would cause different issues, such as with Baroverhaul Classic and Immersive Repairs), consider doing something like %ModDir:WorkshopID% in your filelist instead, knowing that even if it won't work without all related mods in LocalMods, it will work fine once published.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.