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LYJ-ACTION(作用量)

Положительные голоса93%30 голосов игроков
Подписчики1,1 тыс.1 089 в Steam Workshop
Размер файла821,93 КБЗагрузка через Steam
Обновление автора15 мар. 2025 г.Дата обновления материала
LYJ-ACTION(作用量)

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О материале

«LYJ-ACTION(作用量)» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Abstract: Pay attention to optimize(less components and light), balance(not a "wheelchair"), immersive(elaborate decoration) Language: 中文, English, Русский, 한국어, 日本語, Türkçe Compatible for performance fix(not need to add a whitelist)

Description

*The LYJ-ACTION(作用量) was a scout submarine designed to investigate anomalies in the depths of Europa, and also for armed reconnaissance in times of war. The submarine adopts a modular design of the standard cabin, easy to maintain, compact and orderly design, in order to avoid the crew in the long cruise have the mental illness, added a large living cabin, the bottom is placed in a shuttle. The principle of least action (δS=δ∫Ldt=0) is the most basic principle of classical mechanics, which states that of all possible paths for a system (classical) to evolve from a given initial state to a final state, the true path must be the one in which the variation of the action is zero. The ship was also expected to find a "Path with minimal action" to the Eye of Europa. *

The design positioning is close to the vanilla, slightly stronger than T3 vanilla subs but not a "wheelchair". I try to simplify its circuit without removing functions, the number of items is even less than some vanilla subs(A little less than LYJ-Phase space(相空间) I have designed earlier). Considering that everyone's taste is different, you can make any modification to my ship, and you can publish the modified version to the workshop (but you need to indicate the name of the original author and the name/link of original mod). I've created guides and localisation for some special functions that can be displayed by hovering over the corresponding or nearby item.

Basic statistic

sub+shuttle
Items635+83
Structures416+11
Walls101+0
Lights148+8
Shadow-casting lights16+1

Tier: T3 Class: scout Dimensions: 45x12m Dimensions(Collision Box): 45x10m Cargo capacity: 20箱 Max basic horizontal speed: 26.1km/h Max floating speed: -19km/h Max diving speed: 16.2km/h Firepower: small turret x4, large turret, electrical discharge coil, depth charge tube

Special functions

** https://www.bilibili.com/video/BV1dsPueHEhm ** 一、anti-traitor 1.Captain's idcard can open normal secure cabinet, toxin cabinet and commandromm door, admin's(red) has higher access authority, can open red secure cabinet. There's also a admin idcard in the motorboat's container, In case you accidentally lose all the idcards, or put all the idcards in the red cabinet 。 2.Some electrical appliances (such as junction boxes, batteries, lights, diving suit cabinets and some door control circuits, etc.) are locked to prevent traitors from changing the line leading to complicated recovery, but the relays connected from the junction boxes and reactors can still be changed, so many modifications can still be made to the circuit during the campaign. 3.automatic shut down reactor when the meltdown warning continue 10s. 二、command room 1.The navigation terminal can switches on and off the ballast pump power supply and external turret lights 2.switch the oxygengenerator, diving suit locker, oxygen tank shelf and fabricator 3.Toggle reactor power/outpost power: You are advised to switch the outpost power before connecting to the outpost , In addition, you can burn the junction box of the outpost by turning this on and off repeatedly 。 二(续)、surveillence center 1.Railgun 2.Depth charge: When the green light is on, click the mouse to launch 3.Shuttle: Long press mouse to control; double click to toggle searchlight; The door is closed when on dock, is open when on undock. If you do not want to drive the shuttle out of the compartment, you can drive the shuttle to the left port. 4.Brig: double-click to toggle state of brig door 三、shuttle Please adjust your sitting position to ensure that your body is in the hull on the chair so that you can move with the shuttle periscope: Long press mouse to control; double click to toggle searchlight Navgation terminal: When use periscope, set manual steering. when you need to suspend, toggle to autopilot-maintain position. The door is closed when on dock, is open when on undock. If you do not want to drive the shuttle out of the compartment, you can drive the shuttle to the left port. 四、Others 1.A fire alarm will be broadcast when the growing area is on fire. 2.safe house: made of indestructible alien composite material with a pressurized system inside, even with the door open, water can't get in. You can rest in it, although you can still suffocate because the oxygengenerator stops working, or get hurt by a collision of submarine.

Personalized modification suggestion

I made a non-remote control shuttle(not added to the submarine), the shuttle bay has two shuttle docking points, there is also one above the submarine, the multiplayer game can install this non-remote control (if you want to install the remote control need to change the wifi channel), of course, you can also install the workshop made by others.

This ship I have played many times in the campaign, normal play is certainly OK, and polished many times, there should be nearly no bugs. However, if you encounter any bugs, or where the operation is not good, and have any suggestions, you are welcome to feedback, thank you!

Оригинал в Steam Workshop

Как установить и запустить

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