Stun Gun Revamp
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«Stun Gun Revamp» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
I never found Stun Guns to be interesting mainly because of how they work and how it feels to use them, so to say.
In practice it's just a syringe gun that shoots a dart that can disappear forever which is sort of wasteful and also boring as you'd typically just sit and wait for the creature / human to suddenly "faint".
I tried to make it a little more fun to use if not more useful: Stun Guns get hooked into someone or something much like a harpoon would, which causes shocks for as long as the user is aiming at their target. (if you stop aiming / holding right click then the wire/rope snaps off) Regular darts can shock for 12.5 seconds and Fulgurium darts can shock for 8, as a tradeoff for much faster shock speed. Beat Cop can increase shock speed by 25-50% (this is a vanilla feature but I figured it'd be worth mentioning) Darts can be taken off of the creature or human they were attached to and then recharged in a battery array.
NOTE: Outpost guards will continue to use the old stun guns because they don't know how to use the new ones. NOTE 2: I don't know if this mod is balanced enough as I only tested it on humans and basic enemies like Crawlers or Mudraptors.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.