GY69-RZ.A
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О материале
«GY69-RZ.A» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Designed specifically for a son of some Coalition general and his team, Viper is filled with whatever your heart desires. Starting from emergency light, and ending with a cargo compartment like on “Big Rig”, but on tier 2 scout ship. Main combat tactic: Hit and run. This vessel is ready for everything Europa can throw at you, if you have enough men and fuel, that is. From serious flaws: Fuel consumption. This baby eats like a Berillia, despite the weak power system… maybe a part of this energy is used for crypto-mining?
===FEATURES:
- It looks good
- Compatibility with Immersive Repairs
- Ai pathfinding is fine (If not, dm where)
- 4 Depth charge loaders in total
- Laboratory from Half-life and monolith from S.T.A.L.K.E.R. (while monolith is just a decor, in laboratory, with right conditions, Emergency incidents can happen)
- 2 sub versions: Old and new. Differences: Outside and inside decor, different laser textures, different tiers and classes
- Duck drone with a single shot
- Both ship versions are made in English and Russian
- MSM (multifunctional ship manipulator) for wreck transport
- Isolated compartments. Each one has a pump. There are (mostly) no ducts between them.
- 4 Advanced gear complects in living room for 4 classes
- Why so many kettles? For the ballance of the universe.
- Storage compartment splits into 2 pieces when flooded. If any other part is flooded, the buoyancy is maintained. Additionally the compartment is defended by barriers on the outside. (If you’re left in the arsenal without a diving suit, there’s a button under table for laboratory access)
- Seats in gunnery, engineering, reactor room, arsenal, electrical room, bridge and the bar
- Contraband storage in the back of sub
- Silent running: turns off outside light, reactor, engine works in half of it’s power
- For some unknown reason (totally) fabricators only work from direct power consumption
- Living room is basically a jail where on start only bots will spawn. It can be locked.
- This ship took me half of a year to make, if it wasn’t for laziness, could’ve done it in a week.
- Outside looks like a Muscle car from mad max, that’s intended
- Top airlock will block if the outside hatch is broken
- Cameras with inner and outer modes
- I named the ship viper because of titanfall-2 mercenary named “Viper” (i love this game and i wish each hacker got executed french revolution style)
- Ballast flora mode for each individual water pump
- Easy battery automation and warning about it’s charge rate (10%, 50% and 90%)
- Engine can work from batteries or from main power line
- Big status monitor with visual indications of breaches, fires, floods, flora-modes, running modes, electricity network data, battery and ammo charges
- INFORMATION CLASSIFIED. PROVIDED CONTEXT HOLDS NO INFORMATION.
- There are 3 airlocks, 1 above the bridge in the top back, 2nd is in cargo compartment at the bottom front and 3rd in the back through the secret compartment. Outside door opens from bridge
- 15 teapots on the old one. 0 on the new one
===CHARACTERISTICS:
- Old - 3rd tier transport ship. New - tier 2 scouting
- Price: Old - 66666mk. New-40000
- Crew: from 5 to 12 veteran sailors
- Max reactor output: 6500 on both
- Cargo capacity: 52 crates on both
- Size: without collision - 62x20, with - 58x12 on both
- Weaponry: 3 lasers and flak cannon (can’t change on old ver.)
- Coils: On old automatical, on new - manual
- Speed: Horizontal - 24 km/h, Vertical - 14-19 km/h
- Fabricators: All of them.
THANK YOU SO MUCH FOR CONTRIBUTING TO THIS PROJECT
Клык - for the order itself and patience (reminder, the guy waited for half of a year) Кувшинка - for the arsenal and decoration advice Самурай - for the medbay, living quarters, engineering and laboratory’s skeleton wre888 - translation guy :3
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.