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GY69-RZ.A

Положительные голоса95%19 голосов игроков
Подписчики443443 в Steam Workshop
Размер файла39,23 МБЗагрузка через Steam
Обновление автора17 нояб. 2025 г.Дата обновления материала
GY69-RZ.A

Изображение 1 из 6. Материалы автора из Steam Workshop.

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  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«GY69-RZ.A» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Designed specifically for a son of some Coalition general and his team, Viper is filled with whatever your heart desires. Starting from emergency light, and ending with a cargo compartment like on “Big Rig”, but on tier 2 scout ship. Main combat tactic: Hit and run. This vessel is ready for everything Europa can throw at you, if you have enough men and fuel, that is. From serious flaws: Fuel consumption. This baby eats like a Berillia, despite the weak power system… maybe a part of this energy is used for crypto-mining?

===FEATURES:

  1. It looks good
  2. Compatibility with Immersive Repairs
  3. Ai pathfinding is fine (If not, dm where)
  4. 4 Depth charge loaders in total
  5. Laboratory from Half-life and monolith from S.T.A.L.K.E.R. (while monolith is just a decor, in laboratory, with right conditions, Emergency incidents can happen)
  6. 2 sub versions: Old and new. Differences: Outside and inside decor, different laser textures, different tiers and classes
  7. Duck drone with a single shot
  8. Both ship versions are made in English and Russian
  9. MSM (multifunctional ship manipulator) for wreck transport
  10. Isolated compartments. Each one has a pump. There are (mostly) no ducts between them.
  11. 4 Advanced gear complects in living room for 4 classes
  12. Why so many kettles? For the ballance of the universe.
  13. Storage compartment splits into 2 pieces when flooded. If any other part is flooded, the buoyancy is maintained. Additionally the compartment is defended by barriers on the outside. (If you’re left in the arsenal without a diving suit, there’s a button under table for laboratory access)
  14. Seats in gunnery, engineering, reactor room, arsenal, electrical room, bridge and the bar
  15. Contraband storage in the back of sub
  16. Silent running: turns off outside light, reactor, engine works in half of it’s power
  17. For some unknown reason (totally) fabricators only work from direct power consumption
  18. Living room is basically a jail where on start only bots will spawn. It can be locked.
  19. This ship took me half of a year to make, if it wasn’t for laziness, could’ve done it in a week.
  20. Outside looks like a Muscle car from mad max, that’s intended
  21. Top airlock will block if the outside hatch is broken
  22. Cameras with inner and outer modes
  23. I named the ship viper because of titanfall-2 mercenary named “Viper” (i love this game and i wish each hacker got executed french revolution style)
  24. Ballast flora mode for each individual water pump
  25. Easy battery automation and warning about it’s charge rate (10%, 50% and 90%)
  26. Engine can work from batteries or from main power line
  27. Big status monitor with visual indications of breaches, fires, floods, flora-modes, running modes, electricity network data, battery and ammo charges
  28. INFORMATION CLASSIFIED. PROVIDED CONTEXT HOLDS NO INFORMATION.
  29. There are 3 airlocks, 1 above the bridge in the top back, 2nd is in cargo compartment at the bottom front and 3rd in the back through the secret compartment. Outside door opens from bridge
  30. 15 teapots on the old one. 0 on the new one

===CHARACTERISTICS:

  • Old - 3rd tier transport ship. New - tier 2 scouting
  • Price: Old - 66666mk. New-40000
  • Crew: from 5 to 12 veteran sailors
  • Max reactor output: 6500 on both
  • Cargo capacity: 52 crates on both
  • Size: without collision - 62x20, with - 58x12 on both
  • Weaponry: 3 lasers and flak cannon (can’t change on old ver.)
  • Coils: On old automatical, on new - manual
  • Speed: Horizontal - 24 km/h, Vertical - 14-19 km/h
  • Fabricators: All of them.

THANK YOU SO MUCH FOR CONTRIBUTING TO THIS PROJECT

Клык - for the order itself and patience (reminder, the guy waited for half of a year) Кувшинка - for the arsenal and decoration advice Самурай - for the medbay, living quarters, engineering and laboratory’s skeleton wre888 - translation guy :3

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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