The Companionship
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О материале
«The Companionship» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
STATS
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Tier: III
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Type: Attack
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Price: 7500mk
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Capacity: 48 Crates
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Top Speed ~48km/h
Check changenotes for more info about fixes -- you'll quickly find that I fix issues as soon as I discover them!
This is The Companionship – a submarine I made tailored to my roleplaying crew! :P I don’t normally publish my submarines, but I’ve grown very fond of this thing, and since my own crew doesn’t gather that much, it doesn’t get to see as much action as I'd like, so I figured the best thing to do about that is to let it out into the world and let it have its own adventures with you! ^^ Anyway, it’s a blend between a transport and military vessel, and very compact, a little bigger than a Barsuk. Most uniquely, The Companionship is actually three vessels stuck together, not one, hence its cheesy name – “Companion Ship.”
Features:
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An attack drone. (Comes with toggleable lights and alarms, discharge coils, plus item storage.)
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Dynamic fire and flood alarms. (They tell you the fire/flood location, and the more rooms are on fire/flooded, the brighter the alarm buzzers shine.)
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Labelled buttons/features/structures (hover over them with your mouse.)
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2 separate CCTV systems -- one which mainly monitors the external, and one which monitors the interior.
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A semi-independent shuttle. (Semi-independent because it needs captain's permission to undock, but can be operated both remotely and on-site, and can co-pilot if docked.)
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Motion-activated discharge coils on drone, shuttle and mothership.
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Backup power system (powers lights, crafting, and oxygen for >5 minutes.)
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A prison with electrocution abilities. (The electric shock is pretty unstable, so there's a slight chance for the current to travel through the door and hit you, too.)
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Most lights are toggleable.
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Functional furniture. [*}Standalone mothership included in the package for those who are uninterested in the shuttle.
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A very interactive captain's office/navigation HQ.
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Secret terminal communication between security HQ and navigation HQ. (Find it ;D)
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And a few other "secret" features I'll elaborate on when I have more time! ^^ (Informative trailer is coming up ASAP!)
Q&A
Is it singleplayer-friendly?
Yes! I play solo more often than I do MP, so I can confirm this works well in solo! Bot pathing works generally as it should, though they really love to pole dance, but at this point I'm starting to think that's just part of who they are
Is it noob friendly?
Well, I've been with this game for 5+ years, so I can't remember what it was like to be a noob, hence I don't really know. What I do recall is that I used to get lost, and this ship is thankfully so compact I don't believe you will ever be getting lost in here :)
Big Infodump
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The drone, like all drones I've seen on the workshop, (and in turn, all the drones I've referenced while building this one) is controlled via a periscope, and alternates between driving and shooting mode by clicking LMB once. When you are changing from shooting to driving mode, this will fire a shot, so be cautious!
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The prison is handy as it keeps prisoners confined even when they escape their cuffs, but remember to order your bots not to touch the lever that controls the door, as otherwise your security guards will open the door just to fistfight them, and that hardly ever ends well...
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Because this submarine was custom-made for my roleplaying crew, and is generally heavily tailored towards roleplay, most gear/items/functions found in the sub are there for RP reasons, and not placed with consideration for normal game progression! This may feel quirky to some.
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I was quite random when I picked the turrets for this ship, but due to high crate storage and military capabilities, this ship is quite the moneymaker, so you'll easily be able to make enough money to replace all the guns you don't like :)
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.