Bullfish Supreme
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О материале
«Bullfish Supreme» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Disclaimer
This project is a remix. All credits go to the the original author of the sub. All basic features were planned and executed by the original author. I did my best to refine them for most QOL. Thought the great effort of an community member from the Barotrauma discord server the original author contacted me and gave consent for this remix. Unfortunaetly still the steamprofile is deleted. So I cant refer properly to the original.
[h1]Lore[/h1]
As the CEO of Prometheus Shipyards vanished under mysterious circumstances the once big company started to crumbled under the polical pressure from raging crisis so called jovian revolution. So over time many of this subs vanished from the oceans of europa and can be found as wrecks. Despite all odds the former owner of this Bullfish put alot of love and effort into preserving the old submarine and it underwent several overhauls. This submarine is a confession to things are getting worse: An industry on Europa that only focus on scavening wrecks from unlucky sailors. Its Cargopod is a fully functional shuttle for going in and out fast while the bullfish covers the operation with its guns. The Speed-R is ideal for scouting wrecks and with the Deep Dive Platform its possible to scavange wrecks even below the Bullfishs crush depth. Over all this Bullfish is in excellent shape and the former owner is offering a nice discount if you dont aks whats inside the barrels in the reactor room.
Gameplay/Background
My work is in asthetic ways heavily inspired by Videogames creations.
This is my second creation and again I aimed for a vanilla flavoured submarine that offers some mod combatility. I added a few QOL-Improvements so its easier to deal with some dangers in the depths of Europa. See the list down below to get an overview of what you can expect.
I kept all basic features of the submarine and worked on bugfixes and improvments so it offers a smoother gameplay experience:
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speed-r has a reduced speed
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cargo pod now comes with a diver suit, electrical discharge coil and a oxygen generator for three people. If your crew exceed that treshold inside the cargopod you can expect that the oxygen in the cargopod will run low.
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emergency dedock for cargopod in case of intruders that threaten the whole ship.
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silent mode so you can avoid brawls you cant win
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deepth charge tube for not avoidable brawls
This sub will start with a blindspot at its stern, a coilgun at the bow, a pulslaser on its belly and a deepth charge tube.
Besides that I did alot of cosmetic changes which also slighty influence the gameplay and improve survivalility of captain and crew. This submarine aims for intermediate skilled crews that want to focus on salvage and mining missions.
This ship is something in between a transport and a scout. After I finished my work I decided to relabel this sub as a scout even though its something in between. But over all its features feel more scouty than transporty. Its tested and botfriendly.
Features demonstration
Speed-R
Sub towing crane
Deep dive platform
Features
General
Role: Scout Price: 14.000 Mk Tier: 2 Recommended Crew: 3 - 6 Recommended Crew Experience: Intermediate Dimensions: 41x12m Vessel Strength: Medium Vessel Maintenance: Easy Recommended Difficulty: Medium
Mobility
Horizontal Speed: 21.6 Vertical Speed: 18.9
Fabrication & Storage
Fabricator: Yes Deconstructor: Yes Medical Fabricator: Yes Research Station: No Cargo Capacity: 24 Crates
Weaponry
Coilgun: 1 (Top) Puls laser: 1 (Belly) Turret Hardpoint: 1 (Back) Depth Charge Tube: 1 Electrical Discharge Coils: 2 (Back and Cargopod) Ammunition Capacity: 12
Reactor
Fuel Consumption Rate: 0.2%/s Power output without upgrades: 4800.0 Meltdown delay: 40 Fire delay: 20
Performance
Items: 1165 Structures: 638 Walls: 106 Lights: 173 Shadowcasting lights: 33
Additonal Features:
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ARC with overcharge function
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Automatic battery array
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stealth mode
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smart drainducts
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autoclosing doors and hatches to prevent flooding
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Ballastflora-Cutoff (turn the valves in the ballasttanks to activate)
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Flooding alarm in helm (RED)
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Intruder alarm in helm and populated parts of the sub (YELLOW)
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Reactor meltdown alarm in the whole sub
Quickstart
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PIPE WEAKPOINTS: Valve in E-Room, shuts off pump in Ballast A
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SPEED-R: Use seat, Control via Periscope, undock via Shuttle-Terminal
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DEEP DIVE PLATTFORM: Use seats for 2, undock and control via Shuttle-Terminal, button on Platform for ascending
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SUB TOWING CRANE: Use Navterminal to dock or lever on crane for manual docking/undocking
Comments and feedback are appreciated. Leave a like and add to favorites if you want motivate me to create more.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.