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Who Invited These Guys

Положительные голоса97%64 голосов игроков
Подписчики1,1 тыс.1 060 в Steam Workshop
Размер файла201,71 КБЗагрузка через Steam
Обновление автора12 апр. 2026 г.Дата обновления материала
Who Invited These Guys

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О материале

«Who Invited These Guys» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Who Invited These Guys? — Identity Slots for Multiplayer Campaigns

In every campaign there’s that moment when someone new walks into the lobby and the whole crew looks around like they’ve just seen a ghost. “Who invited this guy?” The answer is simple: you did. Keep a small collection of identities ready to jump in whenever the crew needs a medic, an engineer, an emergency captain, or just a version of you who isn’t currently bleeding out on the floor. Change your face, change your role, change your life… and act like you’ve been here the whole time.


BETA VERSION WARNING: This mod is currently in BETA. While the core features are fully functional, it may contain edge-case bugs or errors. If you encounter any issues, please report them in the discord server or make an issue in a GitHub page.


WITG is a synchronized client-and-server-side plugin that expands the standard character selection into a full Identity Manifest. Instead of being tied to a single character per campaign, WITG allows players to manage a roster of multiple crew members under the same account. Each identity maintains its own name, job, skills, talents, and inventory, allowing you to fill different roles in your crew without losing progress on your other characters.

Features

  • Multiple Identity Slots: Create and manage up to 4 independent character slots.
  • Lobby Integration: A new "IDENTITIES" tab in the NetLobbyScreen allows you to swap characters or create new ones without leaving the lobby, if the game mode supports player saving.
  • Persistent Progression: Each slot saves its data directly into the campaign's XML, ensuring your "alts" are always ready for the next session.
  • Contextual Management: Easily delete unwanted identities (excluding your primary Slot 0) with a simple right-click context menu.
  • Anti-Griefing Security: Built-in protections ensure you can only manage your own identities and never accidentally delete your primary character.
  • Vanilla Client Compatibility: Compatible with vanilla clients, does not require players to have the mod installed.
  • Server-Side: The mod is server-side, meaning it only needs to be installed on the server, and will work with clients that also have it installed.

Requirements: You must have a script loader installed (LuaForBarotrauma and CsForBarotrauma) and have client and server script execution enabled.

How to Use:

  • Join or host a Multiplayer Campaign.
  • In the Lobby, locate the new IDENTITIES tab next to the Chat and Server Log.
  • Click on any slot to Select that character or Create a new one if the slot is empty.
  • To remove a character, Right-Click its entry in the list and select "Delete Character". (Note: Your original Slot 0 is protected and cannot be deleted).

Localization

This project features full support for the following languages:

  • 🇺🇸 English
  • 🇪🇸 Spanish (Castilian & Latin American)
  • 🇧🇷 Brazilian Portuguese
  • 🇫🇷 French
  • 🇩🇪 German
  • 🇯🇵 Japanese
  • 🇰🇷 Korean
  • 🇵🇱 Polish
  • 🇷🇺 Russian
  • 🇨🇳 Chinese (Simplified & Traditional)
  • 🇹🇷 Turkish

Note: All localization text was generated by AI. If you spot any errors or would like to improve the translation, pull requests are more than welcome!


Frequently Asked Questions (FAQ)

Q: Is it compatible with vanilla clients? A: Yes. Players without the mod can join without issues. They simply won't be able to see or manage additional identities.

Q: Does this mod modify the game's save system? A: No, this mod extends the existing save system by creating additional identities using variants of your SteamID (e.g., STEAM_ID_1, STEAM_ID_2, etc.). For the game, each extra identity behaves like an independent “legitimate player”, which prevents corruption and maintains full compatibility with vanilla campaigns.

Q: Can I lose my alternative characters? A: No. Each identity is saved as an independent character within the campaign XML. As long as the campaign is not manually edited or corrupted by external causes, your identities will remain intact.

Q: Does it work on public servers? A: Yes. WITG is designed to work on multiplayer servers with character saving enabled. Only the server needs to have the mod installed; clients can use it optionally.

Q: Can I change identities during a session? A: Yes, as long as you are in a multiplayer campaign lobby and the game mode allows character saving. Just open the IDENTITIES tab and select the slot you want to use.

License

This project is licensed under the GNU GPLv3.

Developer: Retype15

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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