Animated Arms Adaptive Combat Fixes and Changes
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О материале
«Animated Arms Adaptive Combat Fixes and Changes» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Fixes multiple crashes and issues for Animated Arms and includes some QOL stuff.
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Fixes a melee restore collision issue where loading the game causes a null reference exception that crashes the game.
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Fixes conflicts with minerals having both holdable and melee components at once, which can cause a crash.
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Prevents the 5.56 scout standard AP and FMJ rounds from naturally spawning in the game, as it causes a crash when spawning in a container incorrectly. (Can still buy the rounds from shops.)
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Restores compatibility for the Scout magazine requested by Dynamic Europa and AAAC compatibility patch for a loadout.
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Fixes duplicate and conflicting prices for weapon repair stations.
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Replaces a missing sound file for the autoshotgun with a vanilla shotgun sound.
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Fixes an issue where deconstructing an AAAC gun can cause the condition indicator to get stuck and take up a slot in the output section.
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Fixed AAAC displaying incorrect skill requirements for wrenches and screwdrivers.
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A bunch of other QOL stuff and more minor bugfixes.
This mod should be compatible with everything AAAC is however, if you are using Neurotrauma, it must be loaded before this mod, and this mod must be loaded before AAAC.
Made this because I really wanted to use AAAC and I thought this fix could likely help quite a few people who also want to use it.
This has been done by someone already to an extent, but it was never published on Steam, so it's harder to find and install, and this also fixes a few more AAAC issues.
Thank you to DreddLypso for helping test so much of this mod and finding many things that I did not.
(Disclaimer that the help of AI was used to make this, mostly some coding while I'm trying to learn myself.)
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.