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Dugong MK2 - Little Bastard

Положительные голоса100%10 голосов игроков
Подписчики407407 в Steam Workshop
Размер файла1,03 МБЗагрузка через Steam
Обновление автора17 авг. 2026 г.Дата обновления материала
Dugong MK2 - Little Bastard

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О материале

«Dugong MK2 - Little Bastard» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

CLASSIFICATION: [ENCRYPTED // NOTICE TO SEPARATISTS] Dugong MK2: "The Little Bastard"

[Frequency intercepted... Channeling signal... Decrypting message from Separatist Intelligence...] "Attention all cells, I repeat... attention... We have intercepted direct orders from the Coalition's high command. They are under constant, unsustainable pressure thanks to our latest masterpiece of military architecture: the U.R.I.E.L. MK 11 heavy transport.

Completely outmatched in firepower, the Coalition has resorted to a desperate, cowardly tactic: cutting our supply lines by relentlessly hunting our smaller vessels. Their order was clear: 'That heavy transport cannot be resupplied without its logistical support. Press on, destroy their logistics, sink any vulnerable units... we will make the U.R.I.E.L. collapse under its own weight.'

In response to this threat, Separatist engineers secretly modified standard Dugong-class submarines. By maintaining their original external silhouette to appear as easy targets on enemy sonar, the MK2 'Little Bastard' is, in reality, a heavily armed death trap ready to ambush its hunters.

“The Coalition began hunting the weak because they fear the giant. We will turn their arrogance into their grave.”

Specifications and General Features Price: 10,000 mk

Class/Level: Exploration (Tier 1)

Dimensions: 42 x 13 m

Walls: 250 HP

Cargo Capacity: 28 crates

Recommended Crew: 3-8

Maximum Horizontal Speed: 16 km/h

Maximum Descent Speed: 16.5 km/h

Stealth Mode: When active, limits the maximum horizontal speed to 7.2 km/h. (Normal max speed is 16 km/h; maintains a descent speed of 17 km/h in both modes).

Fixfoam Grenade Detonator: An automatic emergency hull-sealing system that activates instantly upon detecting high-pressure leaks. There are 5 detonators located behind the black circles on the hull in the following areas: Reactor/Electrical room (1), Command Room/Turret area (1), Cargo (1), MedBay (1), and Fabrication area (1).

Intelligent Spotlight Control: Cycle through spotlight views with the press of a button. Switch to the previous or next spotlight simply by moving the cursor backward or forward and clicking.

Integrated Amenities: Dismantler, MedBay, Trap Room, and Depth Charge Decoy.

Remotely Operated Drone: Operated entirely via remote terminals in the Command Room. The drone features two modes: Attack Mode and Movement Mode.

Cargo Drone: An expedition drone capable of carrying two cargo crates and featuring a 6-slot integrated inventory. It includes a versatile laser turret that can be controlled from the command post or manually at sea.

Armament 3 Main Turrets & 1 Aux. Turret (3 Chainguns, 1 Coilgun): Seamlessly switch between manual control and auto-aim mode.

Dual-Link (1 Railgun / 1 Chaingun): Heavy armament connected to a single periscope for simultaneous fire. The Railgun is manual control only, while the Chaingun features both manual and auto-aim modes.

Ballast Anti-Flora System: Emergency purge levers installed in all ballast tanks (2) for the instant eradication of toxic flora infections.

Command Room & 4-Button Tactical Panel Top Lever: Activates auto-aim mode for the 3 main turrets and the auxiliary Coilgun. The auxiliary Coilgun can also be manually controlled from the Command Room.

4-Button Tactical Panel:

Exit (Perimeter Access Control - Main Hatches and Airlocks):

Green Mode: Unrestricted entry (Warning: Allows access to hostile organisms and husks).

Red Mode: Total Lockdown. Completely blocks and seals all main entrances.

Entrance/Trap: Instantly blocks a hatch located between the cargo area and the trap room where the Coilgun is located (ideal for isolating and eliminating intruders).

MedBay: Blocks access to the infirmary; if necessary, it can be used as a temporary holding cell.

Electrical Discharge Coil: Activates the external, localized defense electrical network. (Warning: Always deactivate before performing an expedition).

Credits for submarines used as reference: Bicksborg II by Aidowl R-278 «Dugong» by Жора Дисмембер

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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