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Real Firearms: Escape From Europa

Положительные голоса89%74 голосов игроков
Подписчики1,2 тыс.1 163 в Steam Workshop
Размер файла61,19 МБЗагрузка через Steam
Обновление автора1 сент. 2026 г.Дата обновления материала
Real Firearms: Escape From Europa

Изображение 1 из 6. Материалы автора из Steam Workshop.

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О материале

«Real Firearms: Escape From Europa» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Engage · Loot · Extract!

This mod integrates core gameplay mechanics of Escape from Tarkov into Barotrauma, bringing a brand-new tactical shooting and loot survival experience to your deep-sea adventures across Europa.


Authentic Weapon Mechanics

Fully Customizable Firearm Assembly

A complete gun modification system is available, featuring hundreds of interchangeable parts including stocks, buffer tubes, receivers, optics, handguards, barrels, foregrips, Picatinny rails and more. Mix and match freely to build your exclusive firearm from scratch. Press F2 to open the weapon customization interface, freely adjust the position of every attachment, and customize your firearm to your ideal setup.

Realistic Ammo Loading Logic

Bullets must be manually loaded into magazines, and weapons fire strictly following your loading order. Every ammo type has unique stats for damage, armor penetration, recoil, barrel wear and heat generation. You can mix multiple bullet types in a single magazine: for example, load tracer rounds at the bottom to receive a clear visual reminder when you are nearly out of ammo. Or combine armor-piercing rounds and soft-point rounds to counter all enemy types effectively. Against unarmored targets: Prioritize high-damage soft-point or tumble destructive projectiles. Against heavily armored units: Deploy high-penetration ammunition to punch through enemy protection. For precision shooting: Choose low-recoil subsonic rounds or OTM match rounds. Chamber Mechanics & Tactical Reloading For most firearms, inserting a fully loaded magazine will trigger an automatic chambering animation, leaving one round inside the chamber. The weapon can still fire even after the magazine is removed under this condition. We recommend performing an extra chamber-clearing cycle when storing your weapon to eject any leftover rounds in the chamber. The full reload sequence for most weapons consists of several independently timed actions: eject the old magazine, place it back into inventory, retrieve a new magazine, insert it into the weapon, then chamber a round. You can optimize your operation to cut reload time drastically: Reload before expending the last chambered round to skip the final chambering step. Discard the old magazine directly to save time spent ejecting and storing it in your inventory. The fastest reload method in most scenarios is to reload without emptying the chamber and discard the old magazine entirely, which only counts the time to take out and insert the new magazine. Overheat & Malfunction System Continuous firing causes barrel overheating, and insufficient maintenance will greatly raise the risk of weapon jams or catastrophic barrel rupture. Short barrels feature inferior heat resistance and slower heat dissipation compared to long barrels. When a jam occurs, manual chamber cycling is required to clear the malfunction and resume firing. Submerging your firearm underwater will rapidly cool the barrel.


Dynamic Weapon Parameters

Five dynamic crosshair systems are implemented in this mod. Your movement, aiming posture and stance will affect bullet spread and crosshair recovery speed in real time, and well-matched attachments can effectively improve your combat performance. Important Note: All modifications come with trade-offs. Blindly stacking heavy attachments will significantly reduce weapon ergonomics and slow down aim raise and target tracking response speed. Always balance firepower and handling carefully.


Realistic Wear System & Ballistic Armor Counterplay

8 additional equipment slots are added for limbs, chest rig, waist and feet, allowing free combination of body armor and carrying gear:

Items stored in the chest rig support quick access. Hold the F key to bring up the quick-use wheel and seize the advantage in combat. Low-tier soft body armor can be equipped in chest rig slots for stacked protection, and certain models allow additional tactical pouch attachments to expand storage capacity. High-grade hard ballistic armor can only be equipped in the diving suit slot. Heavy plate carrier armor requires matching armor plates installed in corresponding positions to activate full protective performance. Helmets cannot protect your character's face. Additional ballistic face shields and goggles must be equipped and activated to provide facial defense. Please note that Barotrauma is a 2D game. Multiple tests prove that limbs take nearly the same hit probability as the torso. Most lightweight body armor only protects the torso, so we highly recommend equipping limb armor to mitigate incoming damage. Entry-level armor is an economical choice for early gameplay.


Decals & Velcro Patches

Fully customize your weapons and gear! Decorate your firearms with personalized decals, and add exclusive flair to your tactical equipment with velcro patches to craft a completely unique combat loadout.


Resource Looting & Trading

"Host, I just found the top-tier rare loot!"

Containers scattered across the map hold abundant loot, ranging from basic crafting materials to high-value rare components. Sell your collected supplies for in-game currency anytime via the F1 menu upon arriving at the next station, and purchase brand-new weapons and gear to resupply your loadout.


Bounty Hunt PVP Mode

A brand-new PVP game mode is fully implemented and can be enabled on the server setup page. Defeat enemy players to earn bounty rewards, accumulate funds to purchase more powerful equipment, and lead your squad to victory! Operation Controls Hold bullets in one hand and a magazine in the other to load ammunition manually. F1 – Open Shop Menu F2 – Open Weapon & Armor Customization Page ~ – Open Equipment Inventory Q – Toggle between Underbarrel Weapon and Primary Weapon R – Reload Magazine E – Manual Chamber Cycling While Aiming (Hold Right Mouse Button): Mouse Wheel Scroll Up: Toggle Laser & Flashlight Attachments On / Off Mouse Wheel Scroll Down: Switch Fire Mode (Full Auto / Semi-Auto / Safety) Keyboard Key 1: Quick Switch to Left Sidearm Slot Keyboard Key 2: Quick Switch to Right Sidearm Slot Mouse Wheel Scroll Down – Close Goggles


Feedback & Future Updates

If you would like to request new weapons and equipment to be added to this mod, or encounter any bugs or issues during gameplay, please leave a comment below. I will do my best to resolve all problems accordingly.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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