Hull Deformation - Client Side
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О материале
«Hull Deformation - Client Side» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
The client-side version of Hull Deformation, transforming the submarine’s static walls into a visually deformable hull.
Damage no longer looks like a simple reduction of section durability — the metal bends in the direction of the impact, creating a much more noticeable and physically believable hull reaction.
Main Features
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Directional deformation — the hull bends depending on the side and direction of the impact.
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Configurable segmentation — the number of deformation segments can be adjusted for smoother wall bending or improved performance.
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Creature collisions visually deform submarine walls.
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Explosions bend metal away from the epicenter, both inside and outside the submarine.
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Bullets and hitscan weapons deform the hull in the direction of projectile travel.
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Plasma cutters gradually bend metal along the cutting line.
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Background walls deform together with the hull, but with reduced intensity.
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Visual wall detachment — when a wall is completely destroyed, its dark inner layer breaks off and falls as physical debris. This feature can be disabled separately in the settings.
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Smooth restoration — repairing a wall gradually returns it to its original shape.
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Client-side installation only — the server and other players do not need to install the mod.
Client-Side Version Limitations
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Deformation is visible only to the player who has installed the mod.
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Wall shapes are not synchronized with other players.
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The physical collision of the main walls remains unchanged and uses the standard collision shape.
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Visual wall detachment and debris physics are not synchronized with other players without the Server Side version.
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After connecting or when a wall appears, its shape may differ from the state shown on other clients.
Settings
The mod can be configured in:
Settings → Mod Gameplay Settings → Directional Hull Deformation
Available settings:
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Deformation strength — adjustable from 10 to 200%.
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Deformation segmentation — changes the number of visual wall segments.
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Visual wall detachment — enables or disables the dark inner layer breaking away from fully destroyed walls.
All settings apply only to your client.
Server-Side Version
Need the full version with server synchronization and physical collision for deformed walls?
Hull Deformation — Server Side
Localization
The mod settings are translated into 14 languages:
English, Русский, Deutsch, Français, Polski, Português Brasileiro, Español, Español Latinoamericano, Suomi, Türkçe, 日本語, 한국어, 简体中文 and 繁體中文.
Requirements
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LuaCs for Barotrauma with client-side C# scripting support.
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Only you need to install the mod.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.