Better Submarine Upgrades - 更好的潜艇升级
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О материале
«Better Submarine Upgrades - 更好的潜艇升级» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Better Submarine Upgrades v1.1.0
Your submarine, capable of so much more.
Frustrated by the lack of upgrades in vanilla? Every playthrough feels the same — max out hull, upgrade the reactor, buff the turrets, and that's it. Same routine, different submarine.
This mod exists to break that cycle.
3 Submarine Classes, 3 Distinct Progression Paths
Attack, Transport, and Scout are no longer just names — their upgrade paths are fundamentally different:
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Attack: Lower turret power consumption, faster traverse, higher fire rate, more capacitor capacity, and an exclusive [Pulse Laser Overload] upgrade. A pure firepower machine.
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Transport: Extremely thick hull, doubled pump efficiency, lightning-fast repairs, and exceptional fuel economy. Survival as a way of life.
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Scout: Powerful engines, extended sonar range, minimal noise signature, and long-lasting batteries. Spot them first, disengage first.
Every upgrade level delivers a tangible difference, not just a number change.
40 Upgrades, Covering Every System
From hull reinforcement, fabrication speed, turret components, reactor output, power systems, junction box fireproofing, noise reduction, to even independent door reinforcement — every detail can be upgraded. Each upgrade has its own Tier unlock curve, progressively unlocking as the campaign advances. You won't max everything on day one — every station visit presents a new strategic choice.
Enemy Scaling, Dynamic Challenge
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Enemy Upgrade Sync (Lua): Your enemies no longer stagnate. Upgrades you purchase at stations are applied to enemy submarines (with category-specific scaling). Enemies grow stronger as you do, keeping the challenge alive.
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AI Vision Link (Lua, both sides): Your AI crew's vision range expands with your periscope upgrades, improving team coordination. However, enemy AI vision scales accordingly, making stealth tactics more difficult and adding real strategic depth.
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Plant & Mineral Scanning (Lua): The mineral scanner now detects both ore veins and wild plants — no more aimless searching.
Global Sync Toggle (Experimental)
This mod provides console commands to manually toggle enemy upgrade synchronization for testing or difficulty adjustment:
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bsusync — Toggle sync state
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bsusync on — Enable sync
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bsusync off — Disable sync
Enabled by default.
Recommended Synergy
- Recommended to use alongside Enhanced Pirates & Faction Bounty - Reconstructed (not required, just a synergy recommendation) — both work great together, putting your submarine upgrades to the test against smarter enemies.
Details That Enhance Immersion
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A tiered material system with real texture: hull upgrades from levels 1-2 use Aluminum, mid-game transitions to Steel, and late-game demands Titanium-Aluminum Alloy and even Physicorium — worldbuilding that feels tangible.
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Multi-layered defense upgrades — door hardening, blast resistance, fireproof coatings, overload protection — turning "survival" into a tactical consideration.
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A brand new Oxygen Generator category (not present in vanilla), allowing for more specific life support customization.
Compatibility & Stability
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Adding this mod mid-campaign will inherit existing upgrade levels, but due to different per-level attributes in vanilla, final values may differ from intended caps
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Fully standalone — no dependency on any other mod
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Full bilingual support: Simplified Chinese + English
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Compatible with game version 1.13.4.0 (v1.1.0) — tested and verified
It doesn't make your submarine invincible. It makes it truly yours.
Changelog
v1.1.0:
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Added Ammo Box Upgrades: Ammo box items are now more durable, improving logistical sustainability.
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Added Item Sync Upgrade Mechanism: Newly spawned items on submarines will also benefit from upgrade bonuses without requiring manual reinstallation.
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Upgrade Text Fixes: Fixed display errors in several upgrade descriptions.
v1.0.5:
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Added plant scanning: PlantScanner.lua adds ore tags to wild plants — the mineral scanner now detects plant locations alongside mineral deposits.
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Optimized material cost curve: Hull upgrades now use a tiered material system — from Aluminum/Iron/Steel in the early game, smoothly transitioning to Titanium-Aluminum Alloy and Physicorium in the late game.
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Fixed localization issue: Fixed missing text for the Pulse Laser Charger (Pulse Laser Overload) upgrade.
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Improved enemy scaling: Refined enemy AI vision link (NpcSightLinkTurretUpgrade) and enemy submarine upgrade sync (EnemyUpgradeSync) logic — your vision upgrades now affect enemy AI as well, making combat more challenging.
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Fixed AI firing distance calculation: Fixed a calculation error that caused AI gunners to fire at targets far beyond intended range.
Credits
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「Meaningful Upgrades」: Original framework and upgrade system (Workshop Link)
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「Extended Upgrades」: Submarine class differentiation and Pulse Laser overload design (Workshop Link)
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「Upgradable Ammo Boxes」: Textures and inspiration (Workshop Link)
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.