H1 Proto Hammerhead
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О материале
«H1 Proto Hammerhead» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
The H-1 "Proto-Hammerhead", while designed by brilliant engineers experienced in combat with Europan wildife, was unfortunately funded and led by a lead designer who was an expert in "Earth Marine Biology", and they threatened to pull funding if it did not fit their exact specifications. The ship is a prototype Tier 2 transport-class submarine. It has some systems in disrepair, with the only way to fix them being to obtain enough funding to purchase the H1 Hammerhead, a Tier 3 Scout-Class submarine.
I've spent at least 150 hours working on this ship and slowly improving it as I learned more about the game. Criticism and feedback is appreciated!
FEATURES:
- Two ** Lance laser turrets ** with semi and full beam modes. They are linked to four loaders, but the two of them only run on two shared capacitors. In lance mode, they will fire non-stop, often the charge will be more of a limit than the ammunition. In semi mode, they will fire one at a time, albeit slightly faster than a regular pulse laser turret.
- Brig with locking mechanism.
- Flooding logic for the submarine, doors will open to ensure water flows to strongest ballasts.
- Ballast maintenance levers for removing invasive flora.
- ** Armed Drone/Shuttle hybrid**. Can be piloted from within or can be piloted from inside the command room.
- Overvoltage protection, 4 battery bank pairs for a total of 8 batteries.
- ** Turbo boost ** button near the command console which will overvoltage the whole ship until disabled. (also disables overvoltage protection)
- ** Silent running ** mode in the command console, disables exterior lights, oxygen generator, and reduces engine to 10% thrust. Makes submarine nearly undetectable to enemies who have not found you yet.
- ** Sonar Transducer Cycler ** in navigation console which cycles between sonar transducers located around the ship to allow for earlier threat detection and maneuverability.
- Several safeguards that require captain's permission to function , including: railgun, undocking/docking the drone, depth charge. Only someone with a captain's ID is able to allow them to function.
- Private lockers for everyone on board located in stowage compartment.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.