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Damnation

Положительные голоса92%675 голосов игроков
Подписчики1 тыс.1 010 в Steam Workshop
Размер файла97,59 МБЗагрузка через Steam
Обновление автора1 сент. 2013 г.Дата обновления материала
Damnation

Изображение 1 из 19. Материалы автора из Steam Workshop.

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О материале

«Damnation» — материал мастерской Portal 2. Испытательные камеры для одиночного прохождения и кооператива. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Damnation is an overgrown-reconstructing map featuring three chambers of easy-medium difficulty. Chambers are arranged in increasing difficulty, with the easiest at the front. A beautiful scene awaits you after completing these three chambers.

A walkthrough is displayed on this page to help you guys complete the map if you're stuck. Video courtesy of KLJF22.

More details: Current Version: 1.1 Theme: Overgrown (start-1, 1-2), Destroyed (1), Reconstructing (2), Destroyed (2-3), Destroyed-Reconstructing-Clean (3), Custom (3-end) Difficulty: Easy (1), Easy-medium (2), Medium (3) Estimated playtime: 10-15 minutes

Special thanks to: Sdather : Playtester Natsume Kyousuke (aka, my brother) : Playtester, although he didn't complete it TopHATTWaffle : Water and Waterfall textures Skotty - Unused signages (dot signages)

Changelog: v 1.0 - Release v 1.1 - Fixed missing textures (thanks to KLJF22) and updated thumbnail

Q and A: Q: How do I download this? A: Press the green 'Subscribe' button with the plus sign beside it. It'll download to your Portal 2 workshop maps folder. After that, load Portal 2, go to 'Play Community Test Chambers', 'Play Single Player Chambers' and find 'Damnation'. Click it and click play.

Q: How long did you take to make this level? A: I started to plan for this level at around mid-June 2013. I finally managed to complete it on August 27 2013, and I gave playtesters a day to playtest my map. After it came up all good, I released it on August 28 2013. So you could say I took around 2 and a half months to make this level. Also, I wanted to release this map before my summer camp, which lasted for 3 Days and 2 Nights starting from August 30 2013 to September 1 2013.

Q: How do you make this level? A: Portal 2 Authoring Tools.

Q: How do you make those waterfalls move? And where do you get those clear water textures? A: I watched TopHATTWaffle's tutorials on Waterfalls and added it to Portal 2. You can download the waterfall and water textures in his website, http://www.tophattwaffle.com/downloads/

Q: Etymology of the level name? A: I named it Damnation, because one, I got hooked onto Halo: Combat Evolved during my childhood years, and I wanted to make something special for Portal 2. Two, I wanted to try making a overgrown/reconstructing map. According to Wikipedia, Damnation is the concept of everlasting divine punishment and/or disgrace, especially the punishment for sin as threatened by God. So yeah.

Name derived from Halo: Combat Evolved multiplayer level 'Damnation'. The hydro-processing center at the end of this level is based on the one in Halo: Combat Evolved.

Tell me what you guys think about this map! Good luck and have fun!

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Запустите Portal 2 и откройте испытательные камеры сообщества. Совместимость и запуск редакцией не проверены.

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