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MP Could Have Added Other Shades

Положительные голоса85%505 голосов игроков
Подписчики850850 в Steam Workshop
Размер файла34 МБЗагрузка через Steam
Обновление автора1 дек. 2014 г.Дата обновления материала
MP Could Have Added Other Shades

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О материале

«MP Could Have Added Other Shades» — материал мастерской Portal 2. Испытательные камеры для одиночного прохождения и кооператива. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

This is simply a multi-player version of the single player map, found here: http://steamcommunity.com/sharedfiles/filedetails/?id=241755693

It has not been optimised for multi-player; please see below for the known bugs;

  • If both bots end up with a portal gun (congratulations on both dying!) there will be recursion/draw/view issues with all 4 portals and a "doorway" in view at the same time, the world will go see-through,
  • Lights may randomly flicker on/off/on when both bots enter a room,
  • Lights and Music may stop when a bot dies in a room, leaving the other player "silently, in the dark" until they return (or the room is "entered" again),
  • A very odd issue sometimes occurs when a bot can randomly walk through a "locked" door, this one is potentially map-breaking,
  • It happened on one occasion where a bot was crushed in a doorway,
  • For some reason the cubemaps/reflections all seem F***ed and the LDR version didn't save into the map no matter how many times I attempted it, *The puzzles are still designed for a single-player experience. I have no intention of changing them, but I had a request to turn the single-player map into a multi-player one. Request satisfied.

I'm basically mentioning these things because I have no intentions of improving/fixing these issues.


I have been asked for clarification on what the new improved emanicipation grids (fizzlers) actually do, so have made a simple list here;;

Blue - Normal; players pass, cubes fizzle, portals blocked and cancelled Yellow - Force; players and cubes blocked, portals pass Purple - Scrambler; players and cubes pass, portals blocked and cancelled Red - Laser / Death; players killed, everything else passes Green - Surface Division Field; large pre-set portal

Credits: Fourth_Reaper :: Green,Yellow & Purple Fizzler Field textures LPFreaky90 :: Red Fizzler Field texture / Skybox Model Skotty :: Screen Button No Arrow Model Josepezdj :: TWP Logo / Hanging Walkway Skybox Model Zivi7 :: Various Skybox Models Aenea Logo :: Shameless advertising for The Amethyst Dragon, from his Neverwinter Nights Persistent World TWP :: All the help recieved from various contributors at www.thinkingwithportals.com...

If you spot something that is yours and I have not given you credit, sorry. I tried to keep track of everything I was adding. Send me a message and I'll update the list.

Version 1.0 now uploaded. (Of the Version 1.2 Single-player map)

Have fun and enjoy the map with a friend !! and please buy me a Cuppa

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Запустите Portal 2 и откройте испытательные камеры сообщества. Совместимость и запуск редакцией не проверены.

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