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Wheatley Battle Redux 2.0 (PART 2)

Положительные голоса94%6 476 голосов игроков
Подписчики7,8 тыс.7 773 в Steam Workshop
Размер файла18,11 МБЗагрузка через Steam
Обновление автора31 янв. 2015 г.Дата обновления материала
Wheatley Battle Redux 2.0 (PART 2)

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О материале

«Wheatley Battle Redux 2.0 (PART 2)» — материал мастерской Portal 2. Испытательные камеры для одиночного прохождения и кооператива. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

PART 1: http://steamcommunity.com/sharedfiles/filedetails/?id=382718985 ORIGINAL: http://steamcommunity.com/sharedfiles/filedetails/?id=154311631

Quite some time ago, I made Wheatley Battle Redux, to make up for the pitiful map of mine that is Wheatley's Core. Now, comes Wheatley Battle Redux 2.0, where everything has been improved...

If you follow my workshop, you may remember Wheatley Battle Redux. It was a mix of the final battle from Portal 2's main single-player campaign mixed with 12 Angry Tests(by CaretCaret)' boss battle, also minus one portal gun. Since posting that, I've seen a few negative reviews of the aesthetics, and I myself had even wanted to fix up the map. So, comes this. As well, this is my first execution of Act 4-styled maps; that's Wheatley Labs for all you non-mappers out there. A full aesthetic revamp, even with added level before the boss battle itself.

Due to complications with the files, the last part of the map has been segmented into its own workshop post, as seen here. Be sure to play Part 1 first, linked at the top of the description!

UPDATE: Made things a tad more noticable

============== **WALKTHROUGH: **

  • Head forward and enter the maintenance shaft ahead
  • Press E on the input to plug in PotatOS
  • Ride upwards to battle **PHASE 1 **
  • When Wheatley starts launching bombs, stand near the numbered pillars in the corners of the room to direct the bombs at them (You should stand close to them to increase the odds of impact)
  • Grab Space Core and plug him into the port on the left **PHASE 2 **
  • This time, direct the bombs towards the glowing green nodes that show up.
  • Since the original map, the hitboxes have been widened, so the bomb can make impact with the floor immediately bordering each node's alcove to make contact
  • Grab Adventure Core and plug him into the port on the right **PHASE 3 **
  • Stand inside Wheatley's ring of shields and get the bombs to hit him directly (Jumping as the bomb hits the plate helps a bit)
  • Grab Fact Core and plug him in the port in the back. **PHASE 4 **
  • When GLaDOS lowers the faith plate at the front of the room (and helpfully illuminates it) board it in the direction the arrow scrawled on the ground indicates
  • Time your boarding of the plate so you don't make midair contact with the bombs
  • When the plates launch you at Wheatley, smack the big red button on his rings with E
  • Press the stalemate button--you win!
  • Board the escape lift when it arrives.

===== ALLOS Map Rating =====

4.5/5; do you know how much entitydata light bridge particles take up?

===== ALLOS Map Rating =====

If you make a video of this map, be sure to leave a link in the comments section below! I reccomend making a video if you can! Be sure to link back to this post!

HOW TO PUT WHEATLEY IN A PORTAL 2 MAP, MY FULL METHOD; http://alloscore-aperturescience.tumblr.com/post/152790190284/how-to-put-wheatley-in-a-portal-2-map-a THERE NOW STOP ASKING ME

[b]K=ALLOS heed://uhtevwrexcmnocwws.htlkiep.qgm/lwzgs-xld-srnswne/mwofk

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Запустите Portal 2 и откройте испытательные камеры сообщества. Совместимость и запуск редакцией не проверены.

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