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re:Escape From Aperture Pt. 2: Override Gamma

Положительные голоса95%4 526 голосов игроков
Подписчики6,9 тыс.6 903 в Steam Workshop
Размер файла44,87 МБЗагрузка через Steam
Обновление автора7 июл. 2015 г.Дата обновления материала
re:Escape From Aperture Pt. 2: Override Gamma

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О материале

«re:Escape From Aperture Pt. 2: Override Gamma» — материал мастерской Portal 2. Испытательные камеры для одиночного прохождения и кооператива. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

With GLaDOS booted out of the Central AI Chassis and being unable to get back in immediately, you must now find a way to fix all of this...

0==========0 This map series is a remake of my very first map series overall, Escape From Aperture. (Someone else made a series with an identical title, but they mainly used BEEMOD in the creation of it.) My goal for this was to remake the original experience as best I could in making the story make sense without the need for massive description stories and extremely contrived plot elements. (Some parts might seem a little bit contrived, still. I did my best to try and fix those moments, but...) Anywho, simple enough, your goal is to Escape from Aperture, as the title suggests. 0==========0

Most of these maps contain a fair few easter eggs, see if you can find them all! This map has 8 easter eggs.

0==== Q&A =====0 "How did you make this?"

  • I used the Portal 2 Authoring Tools, the tool in fact used by Valve to make the main campaigns of Portal 2. No, BEEMOD was not involved in any way, so if you were going to ask about that, don't.

"How did you get GLaDOS in there?"

  • In using the Portal 2 Authoring Tools, you have every asset of Portal 2 available for use. It's just the matter of figuring out how they work, first...

"GLaDOS' head mount makes no sense..."

  • At the beginning of Portal 2, before Wheatley disengages himself from his management rail, he rides around on a panel arm for a bit. GLaDOS is using a similar mount here.

"I got a Game Over!"

  • Way to go, champ. You really went that extra mile.

EDIT: Fixed apparent missing shelves. In the map, there are shelving units used in a few spots that are missing, and I can't fix it because the Publishing Tool isn't working properly. Unless somebody has a solution for that, I can't fix the map file at all.

===== ALLOS Map Rating =====

3.5/5; bewarb the ghost shelves!!!

===== ALLOS Map Rating =====

This remake may not bee 100% perfected, but I hope you enjoy it anyways! If you happen to make a video of your playthrough, I'd like to see it. Link in the comments below, if you would.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Запустите Portal 2 и откройте испытательные камеры сообщества. Совместимость и запуск редакцией не проверены.

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