Here a second ago...
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О материале
«Here a second ago...» — материал мастерской Portal 2. Испытательные камеры для одиночного прохождения и кооператива. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
The worst case of pop-in ever.
Should you pull the rug out from under yourself, let me know.
As the same questions keep coming, I'll answer them all here (probably should have done it after the second or third repetition xD): This map was made using Hammer from the Portal 2 Authoring Tools. You can find the Authoring Tools under the tools tab of your game library if you own Portal 2. It is still labeled a beta, but don't let that discourage you.
I used two logic_timers, a math_counter, a logic_case, a couple logic_branches, and two func_brushes for each panel. So, having a lot of panels will push the map past the compile tools' limits really quickly. It is for this reason, the map was kept dead simple.
Linking multiple panels together would prevent this. However, I made instances for each panel size to contain all the entities involved to make development easier. Otherwise, it would be difficult to modify the logic system as I would have to change every single copy by hand instead of changing the source and having it instantly propagate to its children. Now that the logic is established, I can look at making more complex puzzles using this mechanic.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Запустите Portal 2 и откройте испытательные камеры сообщества. Совместимость и запуск редакцией не проверены.