[Concept] DIgital Counter
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О материале
«[Concept] DIgital Counter» — материал мастерской Portal 2. Испытательные камеры для одиночного прохождения и кооператива. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
This is a concept map, not a puzzle. If you are looking for puzzles look them up in my workshop: http://steamcommunity.com/profiles/76561198025774815/myworkshopfiles/
Following my latest concept map (Digital Display), I tried to make some sort of "clock / counter / stopwatch / chronometer" that would only require an input from the player to run, and be able to use the display I had built before.
Some enlightenment about the Counter: – The Weighted Button starts the counter. Once started, leaving and/or re-activating the button has no effect on the counter. – The Pedestal Button resets the counter. It is a timed event, as so, you will need to wait for it to cool down before you'll be able to restart the counter (takes around 12s to fully reset the map). – The 'reset' command always supersedes the 'start' one. – Due to PTI's item limit, the counter only counts up to 59, after that it freezes. – There is a laser grid on the map, whenever it is active it means that either the counter reached its maximum and froze, or the 'reset' command is active. The laser grid will only go down after the 'reset' command completes itself. There is no other way to disable it.
I believe I gave all the explanation there is to give about the map.
Feel free to try it out, rate and comment on it. Thank you. #F4F
More Tags: digital; counter; auto; adder; stopwatch; chronometer; timepiece; timer; clock
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Запустите Portal 2 и откройте испытательные камеры сообщества. Совместимость и запуск редакцией не проверены.