Избранное

Найти игру

Меню

Bhop

bhop_arcane

Положительные голоса55%174 голосов игроков
Подписчики286,5 тыс.286 549 в Steam Workshop
Размер файла359 МБЗагрузка через Steam
Обновлена автором28 июл. 2024 г.Дата обновления карты
bhop_arcane

Изображение 1 из 7. Материалы автора из Steam Workshop.

О карте

«bhop_arcane» — карта Counter-Strike 2 из Steam Workshop. Размер файла в Мастерской — 359 МБ. Теги автора: Custom. Для установки откройте оригинал в Steam и подпишитесь на карту. Совместимость с текущей версией игры редакцией не проверена.

Описание автора

Map made by Panzer, ported by GumPum.

Use "High" on shader, textures and particles in video settings or some parts might look bad.

Compared to the original CSS version some changes have been made which got either approved or wished directly by the original creator.

Changes: ● Added water splashes on ground and water ripples on water in the rain area. ● Added reflections to ice and bhop stones in the rain area. ● Made the pit before the first grass tube deeper (doesn't effect gameplay). ● Replaced invisible walls in the canal level with a visible one. ● Removed invisible walls in the grass level. ● Removed teleporter on top of the first stone in the neon end room. ● Reduced speed of some booster. ● Removed trail deagles, moved last deagle and fire scout into weapons room and removed boost from scout. Unlock all secret buttons to get access to the weapons room. ● Removed doors from every stage. ● Added non solid chicken which bhop around in the spawn area.

Reasons: ● Water splash and ripples, reflections and deeper pit looks better. ● Replaced invisible walls in the canal level with a visible wall so people don't get stopped out of nowhere. ● Removed the invisible walls in the grass level because they are useless, only preventing players from doing very tiny shortcuts. Also making these walls visible would look bad. ● Removed the teleporter at the first stone in the neon end room because that one was not always working in the original css version and some top speedrunner already using it for a shortcut. Some people were sad when I made that teleporter always work in my csgo port, so I think it's better to remove it completely to make the shortcut possible consistantly. ● Reduced speed of some booster because the map was made for scroll and now most people are using autojump for which the booster were to strong. ● Removed boost effect on fire scout for competetive reasons. With most server using a timer plugin, people can just teleport or noclip to the endzone grabbing the final trail deagle. Decided to not throw the secret buttons away and giving them still a purpose by being necessary to get into the weapons room. ● Removed doors in every stage because they aren't needed when using a timer plugin where people can teleport everywhere. Also it was possible to touch them by accident and ruining a run. ● I added bhopping chicken because ( ͡~ ͜ʖ ͡°).

Known issues: ● A few lighting issues on minor spots. ● Upper level are visible in reflections sometimes. ● Can get stuck on slopes (i suspect it's a cs2 problem and not the maps problem). ● Slide areas not optimal, have to wait for valve to add script support to make it properly. ● Texture in neon level on the tubes and below the circles looks weird.

If you have any questions you can leave a comment and i will be happy to give an answer.

Оригинал в Steam Workshop

Как установить и запустить

Откройте страницу карты в Steam Workshop и нажмите «Подписаться». Дождитесь окончания загрузки в Steam. Запустите Counter-Strike 2, откройте «Играть» и раздел карт Мастерской, затем выберите карту. Если карта не появилась, перезапустите игру после завершения загрузки. Доступность конкретной карты зависит от её совместимости с текущей версией CS2.

Настройки cookies

Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

Технологии, провайдеры и сроки хранения