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V 0.991 Patch Notes

Hello time travelers, here are the patch notes of the past few days!

Enjoy your adventures!

Patch

p1

-Fixed the blast doors from not opening like in the snowy safehouse

-Fixed some wrong wording of inventory spaces in the box menu for the German translation

-Fixed the sandbox menu from not displaying spawn amount in the German translation due to text overflow

p2

-Fixed floating armor racks

-Fixed the moon ranger spawning without wheels

p3

-Fixed the act 3 bug of the player not being able to continue past the Diverting Actions Quest

-Fixed floating hover levers on some car mods

p4

-Fixed numbering in the on hand menu for the plc inventory screen

-Fixed the bulletin board having notes behind glass in 2300 and the bulletin board not appearing post 2077

-Fixed missing item parenting to the Moon Ranger

p5

-Made it so boat conversion and plane mode won't be possible with too heavy vehicles like the moon ranger, due to being too buggy at present

-Fixed St. Andrey bomb setting off too early in 2027 instead of the war time 2029

-Fixed the constant item events explosions

p6

-Added ping to multiplayer sync chip player list

-Fixed the player by default crouching inside the moon rover by decreasing the minimal ceiling distance to stand up

-Fixed the dudes house, being invisible in the 1950s

p7

-Added mid capacitor as blueprint to the facility

-Added a coffee machine to the 2280 medical store

-Removed the old black smithing tip on the wall

-Made it so rads gone is only availible to be bought in the deep future

-Fixed a bug where the load save button does not appear in main menu if only quick saves exist or manual saves beyond id 4

-Fixed a bug of bully enemies not dropping melee weapons

-Fixed a bug where the mr crafty spawns items under ground

-Fixed the wrong music playing and no npcs spawning in 2027 and 2028

-Fixed the missing version number

-Fixed wheels not turning on past selves and multiplayer when in hover mode

-Fixed past self car not syncing its customizations

p8

-Fixed PC A posing in the end sequence of act 4

-Fixed Edward floating in air at the end of act 4

-Fixed the softlock in Base of Actions quest where Henry would not appear in the 33 AD base

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