Новости Nightmare Reaper
Объявления разработчиков, обновления и обсуждения.
September 2023 update
Hi everyone, It's been a while since the last update, so I thought I should post a little something to let you know that I'm still alive and working on the game. As you might know, I've had a second child and this has s…
Читать и обсудить →A patch and a gift
Hi everyone, A patch** We have a small patch today that adds some nice changes and requested fixes by you guys. Here are the notes: Changed sensitivity of mouse inputs by lowering them when zooming in with a weapon sc…
Читать и обсудить →The Silly Performance Update
Hi everyone, Performance** Today we have a performance update for you guys! We've been working on the console versions for months and this meant that we've had to work hard to improve the performance in the game. I've …
Читать и обсудить →The Redux update
Hi everyone, Let's get right into it. Today, we have a new content update and here's the trailer for it! https://youtu.be/jQXVX1fwxFo The big new feature of the update is the **Redux game mode**. This game mode is a th…
Читать и обсудить →Realms Deep 2022 update
Hi everyone, Today is Realms Deep 2022! (https://www.twitch.tv/3drealms) Check out the event for a TON of retro shooter news, reveals and releases and for a little something from us too. There's also a Steam sale for i…
Читать и обсудить →Patch Notes 2.30
Added minigame OST to game's content folder. Added jade tree upgrades for reduced explosion shake. Added different text color to negative and super weapon stats. Added support for higher FOVs. Added enemies to minimap in…
Читать и обсудить →Post-release update
Hi everyone, I've worked on Nightmare Reaper for five years. Much of it was 10-12 hour days for 7 days a week. I was full of passion and had a singular focus for so long. I had to put many things in my life to the back-…
Читать и обсудить →Patch Notes 2.29
Fixed issue where gamepad autoaim wouldn't work. Also improved autoaim. Fixed issue where gamepad rumble settings wouldn't be set on load. Fixed issue where finder pet wouldn't remove picked up items from the map.…
Читать и обсудить →Patch Notes 2.28
Added quit level option. Changed explosive ammo to reduce screen shake. Changed electric tank enemy to reduce screen shake of its railgun attack. Changed intensity of low quality fog to reduce it. Fixed crash when worms …
Читать и обсудить →Patch Notes 2.27
Changed particles implementation to try to fix some freezing issues. Fixed issue where some particle effects would be invisible.…
Читать и обсудить →Patch Notes 2.26
Fixed broken savegames due to patch 2.25.…
Читать и обсудить →Patch Notes 2.25
Fixed issue where savegames of people who sequence-broke chapter 3 hubs would be blocked. Fixed issue where savegames of people who quit the game during the level end sequence in chapter 3 hubs would be blocked. Fixed is…
Читать и обсудить →Patch Notes 2.24
Changed molotov alt-fire to potentially fix crashes on some PCs. Fixed issue where jade tree hud wouldn't be right color on game start.…
Читать и обсудить →Patch Notes 2.23
Reverted change to reduce screen shake for 240+ framerate limit setting.…
Читать и обсудить →Patch Notes 2.22
Change to reduce screen shake for 240+ framerate limit setting. Change to prevent issues with monitors where max resolution and native resolution don't match. Change to rebalance elite life. Fixed crash when going in the…
Читать и обсудить →Nightmare Reaper out of early access!
Hi everyone, After more than 5 years, the game is finally complete! Thank you to everyone who supported the game throughout early access, I couldn't have done this without you. The game has literally grown from your su…
Читать и обсудить →February development update
Hi everyone, This is it, finally, a juicy update! The game has a release date! March 28th 2022. Check out this amazing animated trailer: https://www.youtube.com/watch?v=PU-0888scvo Next up is the Beta. It's live! It'…
Читать и обсудить →November development update
Hi everyone, Are you ready for another update? Well, it's happening anyway. So, what's new? Well, story, enemies, minigame worlds, new random events, new easter eggs, new weapon stats and the ending sequence are all don…
Читать и обсудить →September development update
Hi everyone, Time again for a new update! I've completed ALL the rooms used for level generation! That's 1433 handcrafted rooms, each one with a point of interest. I've also gone back through chapter 1 and 2 and improve…
Читать и обсудить →July development update
Hi everyone, It's a bit early for a new update, but since more and more people are asking about Chapter 3, I figured I could give you a better idea of what state the game is in. I've been working hard on level design, w…
Читать и обсудить →