Patch 4.0.5.4 - Ranked mode Major Update
Ranked changes: π― The new Ranked system will have 3 difficulties: Beginner, Intermediate and Advanced, these three difficulties all have a different list of scenarios (some scenarios may still be the same across all three difficulties thought). The Advanced difficulty will be a lot similar to the one you are used to, although we have changed a few scenarios, for example HS Park got replaced with Star Clicking V3 and Pasu 5TGS got some changes to make it feel more natural. We hope these changes will make it easier for new players to play our benchmarks and improve. ποΈ
This new system will also allow Communities to create their own Ranked Playlist! Each Ranked Playlist will have its own "card", at the moment the only playlist available is the Aimbeast one, other communities will be able to create their own card and offer unique benchmarks! If you have a community and you would like to include your Benchmarks in Aimbeast, join our Discord and DM me "@Kytan".
For any ranked related feedback, please use this channel #ranked-feedback in our Discord.
**Other changes: **
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The "Fast Restart" key will now work in both Pause Menu and End Session screens.
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Improved all "Profile" comboboxes, they will include a Text search bar, smooth animations and Sounds preview buttons on each option.
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Fixed loading scenarios to be stuck at 23.
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Fixed Statistics not loading on Custom scenarios and custom routines.
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Added new checkbox in Misc tab: "Auto Load last played Ranked Playlist on Start".
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Added new Audio settings "Hitmarker Pitch Increase Per Hit" and "Headshot Pitch Increase Per Hit", used to increase the pitch of those sounds each time you hit, set to 0 to disable this feature.
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