Новости Rail Route
Объявления разработчиков, обновления и обсуждения.
Hotfix 2.3.19
NEW: Other player's cursor in multiplayer changes to wrench while player is engaged in configuration UPDATE: Mini-tutorials enabled in multiplayer UPDATE: Subtitles moved a bit down not to obstruct the tracks FIX: Auto…
Читать и обсудить →Hotfix 2.3.18
UPDATE: Allow observing the site after train crash UPDATE: Endless maps overhaul. Walls added where autoblock or station was bypassable after signal removal FIX: Ambient train sound of Reg train ceased after train reuse…
Читать и обсудить →Rail Route is coming to Nintendo Switch! 🚉
Thanks to our partnership with (https://store.steampowered.com/publisher/untoldtales) Rail Route is coming to Nintendo Switch! Designing, constructing, developing, and automating your railway network has never been more…
Читать и обсудить →Hotfix 2.3.17
FIX: Multi-stage system upgrades (station count, track speed) always deducted first-stage number of experience points FIX: Unable to configure sensors in multiplayer due to false-negative check result…
Читать и обсудить →Hotfix 2.3.16
FIX: Lag when opening build menu FIX: Orphaned CoachYardEntry caused errors after loading => now logged on load, ignored & bulldozable FIX: Saving the game failed if config of a Routing Sensor was malformed - exception h…
Читать и обсудить →Hotfix 2.3.15
NEW: Auto Save Enabled setting in Debug Panel not reset after start FIX: All dynamic localized strings contained a memory leak FIX: Attach Loco Command failed when loco was internally loaded before train it was detached…
Читать и обсудить →Hotfix 2.3.14
UPDATE: Shunting Sensor reacts to next leg origin of trains transiting in intermission (same as Departure, Arrival & Routing Sensor) PERF: Floating train timeline parts pooled for faster display PERF: Train movement all…
Читать и обсудить →Hotfix 2.3.13
NEW: Map Pack maps source in the map list UPDATE: Localizations (all: ui) FIX: Inability to load large saves in multiplayer FIX: When Detach Loco Command & Go To Signal was executed once Shunting Queue editor was close…
Читать и обсудить →Hotfix 2.3.12
UPDATE: Multiplayer can't be started in Story of Jozic FIX: 2nd (unwanted) instance of Freight contract was scheduled when contract was accepted FIX: Advanced Routing Sensor configuration did not redraw when train type …
Читать и обсудить →Hotfix 2.3.11
FIX: Already destroyed Train Shunting Queue Editor was redrawn on close, causing leftovers FIX: Locale-based node naming variations (./,) for half-cell sensors caused failed identification => desyncs in multiplayer when …
Читать и обсудить →Hotfix 2.3.10
FIX: Inability to accept offered Contract (no or obsolete Schedule) if accessed from Offered Contracts Panel FIX: Rush Hour wave duration charts did not display durations over 1 hour correctly (1:05 instead of 61:05)…
Читать и обсудить →Hotfix 2.3.9
FIX: Impossible to upgrade Signal to Auto Signal in Departure Sensor Tutorial FIX: NRE in ReuseShuntingCommand execution in single player FIX: Routing Sensor Configuration was not refreshed after Signal was selected FIX:…
Читать и обсудить →Rail Route 50% Off – Celebrate the Co-Op Update!
Hello Dispatchers! To celebrate the release of our (https://s…
Читать и обсудить →Rail Route’s Co-Op Update is Live!
Hello Dispatchers! We’re excited to announce that the Co-Op Update is now live! This update comes as we celebrate the one-year anniversary of Rail Route’s 1.0 rel…
Читать и обсудить →Unstable Branch: Multiplayer
Hello Folks! It’s been a while since we shared any big news, but we’re excited to announce a small update to celebrate the one-year anniversary of our full release. We’ve mostly been focusing on bug fixes and minor imp…
Читать и обсудить →Hotfix 2.2.10
FIX: Mouse cursor was not visible when game started with controller FIX: Pause button missing controller glyph hint…
Читать и обсудить →Hotfix 2.2.9
FIX: Advanced features were unlocked in Arrival and Routing Sensor tutorials FIX: Dropdown was having focus wrongly when using the controller FIX: Inability to compare wave durations in Rush Hour mode against previous pe…
Читать и обсудить →Hotfix 2.2.8
NEW: Timetable score screen displayed when score is clicked FIX: First 4 trains were not awarded in SoJ FIX: NRE when perpetual key was pressed just after a Perpetual Circuit was built FIX: Rush Hour train numbers were …
Читать и обсудить →Hotfix 2.2.7
UPDATE: Logging of long interlocking computation UPDATE: Reset time speed to 1× when next wave starts in Rush Hour FIX: NREs when passenger's itinerary used a train with Any platform setting FIX: Save button in editor w…
Читать и обсудить →Hotfix 2.2.6
NEW: Custom contract number used as base for clone numbers UPDATE: Car collider adjusted to prevent train crashes when switch is already deallocated but vehicle still obstructs it visually UPDATE: Click on save name ini…
Читать и обсудить →